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Commit 3277cf69 authored by Marco Z's avatar Marco Z
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Add JOY10 default to gc_centerview

parent dd4c7b53
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......@@ -1188,6 +1188,7 @@ void G_Controldefault(void)
gamecontrol[gc_lookup ][0] = KEY_UPARROW;
gamecontrol[gc_lookdown ][0] = KEY_DOWNARROW;
gamecontrol[gc_centerview ][0] = KEY_END;
gamecontrol[gc_centerview ][1] = KEY_JOY1+9; // Right Stick
gamecontrol[gc_talkkey ][0] = 't';
gamecontrol[gc_teamkey ][0] = 'y';
gamecontrol[gc_scores ][0] = KEY_TAB;
......@@ -1198,6 +1199,19 @@ void G_Controldefault(void)
gamecontrol[gc_recordgif ][0] = KEY_F9;
gamecontrol[gc_viewpoint ][0] = KEY_F12;
gamecontrol[gc_systemmenu ][0] = KEY_JOY1+7; // Start
gamecontrolbis[gc_weaponnext][0] = KEY_2JOY1+1; // B
gamecontrolbis[gc_weaponprev][0] = KEY_2JOY1+2; // X
gamecontrolbis[gc_tossflag ][0] = KEY_2JOY1+0; // A
gamecontrolbis[gc_use ][0] = KEY_2JOY1+4; // LB
gamecontrolbis[gc_camreset ][0] = KEY_2JOY1+3; // Y
gamecontrolbis[gc_centerview][0] = KEY_2JOY1+9; // Right Stick
gamecontrolbis[gc_jump ][0] = KEY_2JOY1+5; // RB
//gamecontrolbis[gc_pause ][0] = KEY_2JOY1+6; // Back
//gamecontrolbis[gc_systemmenu][0] = KEY_2JOY1+7; // Start
gamecontrolbis[gc_camtoggle ][0] = KEY_2HAT1+0; // D-Pad Up
gamecontrolbis[gc_screenshot][0] = KEY_2HAT1+1; // D-Pad Down
//gamecontrolbis[gc_talkkey ][0] = KEY_2HAT1+2; // D-Pad Left
//gamecontrolbis[gc_scores ][0] = KEY_2HAT1+3; // D-Pad Right
#ifdef WMINPUT
gamecontrol[gc_forward ][0] = KEY_JOY1+02; //UP
gamecontrol[gc_backward ][0] = KEY_JOY1+03; //DOWN
......@@ -1356,7 +1370,8 @@ static INT32 G_FilterKeyByVersion(INT32 numctrl, INT32 keyidx, INT32 player, INT
numctrl == gc_weaponnext || numctrl == gc_weaponprev || numctrl == gc_tossflag ||
numctrl == gc_use || numctrl == gc_camreset || numctrl == gc_jump ||
numctrl == gc_pause || numctrl == gc_systemmenu || numctrl == gc_camtoggle ||
numctrl == gc_screenshot || numctrl == gc_talkkey || numctrl == gc_scores
numctrl == gc_screenshot || numctrl == gc_talkkey || numctrl == gc_scores ||
numctrl == gc_centerview
))
{
INT32 keynum = 0, existingctrl = 0;
......
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