Add an int to I_PlaySound to tell an interface which channel number SRB2 is using.
I've voided this out on other sound interfaces than SDL Mixer ones because I'm both not sure whether they need it, and not sure how to make them work with it if they do.
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- src/djgppdos/i_sound.c 3 additions, 1 deletionsrc/djgppdos/i_sound.c
- src/dummy/i_sound.c 2 additions, 1 deletionsrc/dummy/i_sound.c
- src/i_sound.h 1 addition, 1 deletionsrc/i_sound.h
- src/nds/i_sound.c 2 additions, 1 deletionsrc/nds/i_sound.c
- src/s_sound.c 2 additions, 2 deletionssrc/s_sound.c
- src/sdl/mixer_sound.c 2 additions, 2 deletionssrc/sdl/mixer_sound.c
- src/sdl/sdl_sound.c 2 additions, 1 deletionsrc/sdl/sdl_sound.c
- src/sdl12/mixer_sound.c 2 additions, 2 deletionssrc/sdl12/mixer_sound.c
- src/sdl12/sdl_sound.c 2 additions, 1 deletionsrc/sdl12/sdl_sound.c
- src/win32/win_snd.c 2 additions, 1 deletionsrc/win32/win_snd.c
- src/win32ce/win_snd.c 3 additions, 1 deletionsrc/win32ce/win_snd.c
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