* AN OPPORTUNITY FOR GAMETYPE CHANGES ON THE VOTE SCREEN!
* Super important to allow dedicated servers to continue forever without needing to add Terminal. * To facilitate understanding, add gametype dog-ears to the vote screen! * To do the above, add V_DrawDiag! Works in GL, too!! * Unrelated shit! * Fix a buffer overrun in the randmapbuffer! * Disable spectating in splitscreen... Not 100% sure, but in 2p battle, if you spectate, you just lose one balloon and respawn... * Improve all the string drawing functions' behaviour - both with being SLIGHTLY clipped by the edge of the screen, and when confronted with drawing off the base 320*200 internal area
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- src/d_netcmd.c 17 additions, 6 deletionssrc/d_netcmd.c
- src/doomstat.h 1 addition, 1 deletionsrc/doomstat.h
- src/g_game.c 38 additions, 7 deletionssrc/g_game.c
- src/g_game.h 2 additions, 0 deletionssrc/g_game.h
- src/hardware/hw_draw.c 92 additions, 0 deletionssrc/hardware/hw_draw.c
- src/hardware/hw_main.h 1 addition, 0 deletionssrc/hardware/hw_main.h
- src/k_kart.c 1 addition, 1 deletionsrc/k_kart.c
- src/p_saveg.c 8 additions, 2 deletionssrc/p_saveg.c
- src/v_video.c 142 additions, 22 deletionssrc/v_video.c
- src/v_video.h 2 additions, 0 deletionssrc/v_video.h
- src/y_inter.c 47 additions, 13 deletionssrc/y_inter.c
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