- Mar 25, 2019
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fickleheart authored
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fickleheart authored
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fickleheart authored
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fickleheart authored
This allows people to watch replays without the characters loaded, without making everyone be Sonic.
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fickleheart authored
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fickleheart authored
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- Mar 24, 2019
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fickleheart authored
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fickleheart authored
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- Mar 21, 2019
- Mar 20, 2019
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fickleheart authored
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fickleheart authored
This makes for smaller replay files while keeping sync checks in place!
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fickleheart authored
This caused a lot of """desyncs""" when players were moving between 128-255 FU/T, which was exacerbated by this next commit...
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fickleheart authored
Begins the process of namespacing demo recording commands.
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fickleheart authored
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fickleheart authored
This patches over a few trouble spots, like Misty Maze, causing consistent resyncs and screwing up playback.
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- Mar 18, 2019
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fickleheart authored
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- Mar 16, 2019
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James R. authored
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James R. authored
Notably over chat.
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fickleheart authored
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fickleheart authored
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fickleheart authored
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fickleheart authored
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fickleheart authored
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fickleheart authored
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- Mar 15, 2019
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SteelT authored
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- Mar 12, 2019
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fickleheart authored
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fickleheart authored
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fickleheart authored
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fickleheart authored
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- Mar 11, 2019
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wolfs authored
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James R. authored
Music pausing is now optional. Sounds may be paused--on by default. The game itself being paused in off-line mode is now optional. (showfocuslost now loads from config.)
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James R. authored
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Latapostrophe authored
Fix what was discussed, minus the rocksneaker math which is still shady, but let's not break what currently works
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Alam Arias authored
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wolfs authored
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fickleheart authored
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fickleheart authored
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wolfs authored
As a result, majormods trips for Lua and map replacements now, but modifiedgame isn't set for minor addons...
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Sryder authored
Should this just be moved into d_net.h instead of defining it here and in d_net.c?
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