- Aug 20, 2020
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FlykeSpice authored
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- Nov 30, 2018
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Monster Iestyn authored
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- Nov 25, 2018
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Marco Z authored
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- Oct 21, 2018
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Monster Iestyn authored
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- Oct 20, 2018
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Monster Iestyn authored
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- Apr 17, 2017
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ZTsukei authored
-------- Hardcoded Collide.lua. Added player boolean array "Collide", used by Collide.lua. Walls are now bouncy by default again, like they were in 1.09. Buffed Orange Drift sparks, the boost now lasts 60 frames up from 40.
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- Feb 27, 2017
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ZTsukei authored
Friction updated. Added KARTSTUFF to lua. Added ->kartstuff to network syncing stuff (surprised it even worked before now???), also maybe items correctly reset at the end of level now.
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- Jul 06, 2016
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ZTsukei authored
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- May 18, 2016
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Inuyasha authored
(no actual SLOC changes)
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- Mar 03, 2016
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wolfs authored
Warning: Incomplete. Very prone to crashing and I might not have handled some things properly. Use with caution.
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- Jun 17, 2015
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Monster Iestyn authored
Starting work for getting sector.lines in Lua: it WORKS at the least, but I have no way to determine the size of the array itself as of yet
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- Aug 04, 2014
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Alam Ed Arias authored
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- Mar 15, 2014
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Alam Ed Arias authored
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