- Jun 15, 2018
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wolfs authored
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- Jun 09, 2018
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Sryder authored
# Conflicts: # src/hardware/hw_main.c
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Sryder authored
(Seperate AL and AR sprites were broken, I figured out I was a dunce, oh noey)
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Sryder authored
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Sryder authored
# Conflicts: # src/hardware/hw_main.c
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Monster Iestyn authored
OpenGL: Public flatsprite: The Fixening See merge request STJr/SRB2!252
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Sryder authored
I also fix papersprites in regards to flipping on one sprite fits all rotation stuff # Conflicts: # src/hardware/hw_main.c
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Sryder authored
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Sryder authored
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- Jun 08, 2018
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Sryder authored
# Conflicts: # src/k_kart.c
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Sryder authored
Still starts the timer to at least 3 seconds on other voices though
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Sryder authored
Fix win/lose quotes to work based on actual win/lose criteria Don't play overtake sound until at least 10 seconds into the race
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Sryder authored
Applies all the time as long as the object is turning tight enough New Sound Works on Red Shells too!
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- Jun 07, 2018
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Sryder authored
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Sryder authored
When using a taunt voice (item usage) there's a 5 second delay on more taunts and a 2 second delay on other voices When using other voices, there's at least a 2 second delay on all other voices
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Sryder authored
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Sal authored
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Sal authored
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Sal authored
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Sal authored
It keeps replacing actnum with zonttl, but ONLY if zonttl is set. Weird as heck, can't figure out why, commenting out for now.
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- Jun 06, 2018
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Sal authored
(also more item changes from last night that I just forgot to commit earlier)
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Sal authored
Now it just cripples your chances for good items, mwaha
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Sal authored
- Lightning cooldown reduced to 20 seconds - You can no longer mash to get an item quicker
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Sal authored
- 30 sec cooldown on all lightning types - Delay before Blue Lightning hits, based off of distance - Blue Lightning can swap targets if 1st place is passed - Blue Lightning can only be handed out if 2nd is far away enough from first
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- Jun 05, 2018
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Sal authored
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Sal authored
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Sal authored
- cmd->driftturn exists now, for figuring out how far you're turning. Added to prevent analog sticks from being able to get drift sparks faster. - Feather bounce strafing moved to use cmd->sidemove, which means it also supports analog now. - Braking now waits a few tics for you to be stopped for a few tics before it lets you go in reverse, as per Sev's request. - Removed a lot of unused/redundant/commented out control code, and reorganized some of the existing code.
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Sal authored
Splitscreen fix
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Sal authored
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Sal authored
For Cloud Cradle Zone, Act K
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Sal authored
Hopefully, this should prevent instances where shells/Oni get caught on walls.
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Sal authored
Some people like to lag up the whole server by enabling precip, so y'know what, just turn it off in netgames. Weather can just stay a Record Attack/splitscreen only feature now I guess
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Sal authored
Instead of adding to your speed, it relatively multiplies it if you're above your top speed. This is applied to ALL of Kart projectiles as well, not just shells. May we never run into our own shell that we threw on a boost pad ever again.
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- Jun 04, 2018