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fixargstr
4d716cb1
·
Move the numerical arg check below so that the string gets checked first (who...
·
Dec 01, 2020
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udmf-fofs-mkii
30ab512c
·
Merge branch 'next' of
https://git.do.srb2.org/STJr/SRB2
into udmf-fofs-mkii
·
Dec 01, 2020
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fix-stacktrace
ab649e85
·
Merge branch 'optimise-overridden-actions' into 'fix-stacktrace'
·
Nov 29, 2020
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keycodes-only
82bd4a19
·
Fixes
·
Nov 25, 2020
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fix-playercmd
7ff64436
·
Fix PlayerCmd not handling angle and aiming correctly
·
Nov 23, 2020
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blua-unary-not-fix
42c72b7b
·
Lua: fix crash with unary not (~) on boolean constant/nil and let it work on...
·
Nov 20, 2020
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udmf-wallscale
266f03f5
·
Merge branch 'next' into udmf-wallscale
·
Nov 15, 2020
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monster-cleaning-up-again
a38a6a9d
·
Split off actual skin-setting code from SetPlayerSkinByNum so that both...
·
Nov 13, 2020
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what-is-a-standard-2
1a8ec39f
·
Remove direct definition for D__USE_MINGW_ANSI_STDIO, as the latest standards...
·
Nov 13, 2020
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fixmul
3d1677ba
·
Add a shorthand alias for FRACUNIT
·
Nov 12, 2020
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register-metatables
9f851dc2
·
Return explicitly when failing to register a metatable
·
Nov 09, 2020
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high-resolution-timer-2
c0dbc562
·
Fix floating point math
·
Nov 07, 2020
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cmake-fullscreen-fix
62b5b86e
·
CMake: Fix fullscreen toggle not working
·
Oct 31, 2020
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resend-gamestate
e1789663
·
Remove useless condition
·
Oct 27, 2020
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skip-unused-mobj-hooks
37c11e0f
·
Fix unfortunate typos
·
Oct 22, 2020
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catchup-timeout
5091c19a
·
Kick clients that fail to catch up with server gamelogic
·
Oct 21, 2020
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COM_ImmedExecute-lua
2c4809f7
·
COM_ImmedExecute for Lua
·
Oct 20, 2020
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304-the-amount-of-mashing-to-kill-a-pterabyte-should-be-reduced
becc4292
·
Bump RC version
·
Sep 28, 2020
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snake-fixes
cb06d056
·
Fix bonus items sometimes overriding apples in Snake minigame
·
Aug 24, 2020
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ffloorclip
298ccbee
·
Fix opaque splat rendering
·
Aug 18, 2020
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