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SRB2
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lua-hud-crosshair
0de3a64b
·
Let Lua toggle the crosshair
·
Dec 29, 2020
nogmever
c8627464
·
Check if GME_VERSION is defined.
·
Jan 06, 2021
dashmode-lowroad
a117ec98
·
oops that doesn't work in reverse gravity
·
Jan 14, 2021
addplayer
ca00e2d5
·
correction to nights bot clause
·
Jan 24, 2021
gl-colormapped-epolyflag
d4044a4f
·
Add PF_ColorMapped
·
Jan 27, 2021
trns-chunk-fix
4891611a
·
tRNS chunk fix
·
Jan 27, 2021
fix-joiner-consoleplayer
dfc17677
·
Only call PlayerCmd hooks if added to game
·
Feb 11, 2021
revert-redundant-hypot
70850b08
·
Deprecate P_AproxDistance for Lua scripts
·
Feb 13, 2021
prerelease
b0bf2cd0
·
Temporarily use patch_next.pk3 instead of patch.pk3
·
Feb 13, 2021
rollout-stuff
cf389179
·
Rollout rock improvements:
·
Feb 15, 2021
remove-iterdeclarations
66d858fb
·
Merge branch 'next' of
https://git.do.srb2.org/STJr/SRB2
into remove-iterdeclarations
·
Feb 15, 2021
final-tweaks
7133c703
·
Show an alternate ping icon when the player is disconnected
·
Feb 15, 2021
no-airwalking-springs
0c22feca
·
Make horizontal springs above floors put the player in spring state.
·
Mar 17, 2021
remove-spinning
5ed5984c
·
Make more player abilities and all shieldabilities remove PF_SPINNING on use
·
Mar 23, 2021
gl-texfmt-p8-ap88-a8-ai8-fix
08937f89
·
Allocate a buffer for non-RGBA to RGBA texture conversions.
·
Mar 23, 2021
fix-luafile-transfer
854e43ea
·
Kick clients if they take too long to download a Lua file
·
Mar 25, 2021
blendmode-revision
59be35e5
·
Rename functions, make more efficient, fix subtractive in Software
·
Mar 30, 2021
prerelease-serious
3460a26c
·
Update asset MD5s
·
Mar 31, 2021
fix-noasm
92e84f5c
·
Fix Makefile to compile assembly-less builds without nasm more cleanly
·
Apr 05, 2021
pantelegraph
025aa2a0
·
Fixes
·
Apr 08, 2021
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