- Jun 04, 2024
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Re Frag authored
This commit adds a verification before setting the servername console variable. We now check that it fits within the MAXSERVERNAME length and we cancel setting it if it doesn't. Letting the servername be more than MAXSERVERNAME could lead to crashes when trying to edit the server name from the menu so, we now avoid those.
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- May 20, 2024
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Re Frag authored
There was a possible buffer overflow if you tried setting a console var that had the CV_NETVAR and that was of the string type. The overflow would happen if you were trying to set the console variable while in a multiplayer / netgame state. This commit just increases the size of buf to account for everything that needs to be written to it.
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- May 14, 2024
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Lactozilla authored
Fix backwards compat for SPR2 Super (resolves #1225) Closes #1225 See merge request STJr/SRB2!2410
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- May 08, 2024
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Alam Ed Arias authored
Fix buffer overflow when invoking MusicChange hook See merge request STJr/SRB2!2441
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Hanicef authored
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- May 06, 2024
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sphere authored
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- Apr 07, 2024
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LJ Sonic authored
Fix SOC freeslotting including trailing spaces in constant names See merge request STJr/SRB2!2415
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LJ Sonic authored
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- Apr 05, 2024
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LJ Sonic authored
Sprite names up to 64 character long and 256 frames per sprite See merge request STJr/SRB2!2394
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LJ Sonic authored
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LJ Sonic authored
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- Apr 03, 2024
- Mar 23, 2024
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Logan Aerl Arias authored
replace CPM with vcpkg See merge request STJr/SRB2!2321
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Logan Aerl Arias authored
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- Mar 21, 2024
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sphere authored
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sphere authored
Make Extra Time powerup work in old-style special stages See merge request STJr/SRB2!2292
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sphere authored
Support LF_MIXNIGHTSCOUNTDOWN for old-style special stages See merge request STJr/SRB2!2291
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sphere authored
Fix softlock on old special stages when running out of time due to being hit See merge request STJr/SRB2!2398
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Alam Ed Arias authored
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- Mar 20, 2024
- Mar 16, 2024