- Jun 09, 2024
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Lactozilla authored
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- Jun 07, 2024
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Lactozilla authored
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Hanicef authored
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- Jun 05, 2024
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Lactozilla authored
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Lactozilla authored
Fixed code that generated the following warnings under Clang: -Wdeprecated-non-prototype -Wsingle-bit-bitfield-constant-conversion warnings
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Lactozilla authored
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Lactozilla authored
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Lactozilla authored
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- Jun 04, 2024
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Lactozilla authored
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Re Frag authored
This commit adds a verification before setting the servername console variable. We now check that it fits within the MAXSERVERNAME length and we cancel setting it if it doesn't. Letting the servername be more than MAXSERVERNAME could lead to crashes when trying to edit the server name from the menu so, we now avoid those.
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Lactozilla authored
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- Jun 03, 2024
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Lactozilla authored
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Lactozilla authored
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- Jun 02, 2024
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Lactozilla authored
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- Jun 01, 2024
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candelavla authored
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candelavla authored
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- May 31, 2024
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candelavla authored
Update skin cvar from character select and compare against cvar when warping to map without character select
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- May 30, 2024
- May 29, 2024
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SSNTails authored
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- May 28, 2024
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pastel authored
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- May 26, 2024
- May 25, 2024
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Hanicef authored
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- May 23, 2024
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Lactozilla authored
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- May 20, 2024
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Lactozilla authored
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Lactozilla authored
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Lactozilla authored
This reverts commit e67e225f.
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Lactozilla authored
This reverts commit 3a09c475.
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Re Frag authored
There was a possible buffer overflow if you tried setting a console var that had the CV_NETVAR and that was of the string type. The overflow would happen if you were trying to set the console variable while in a multiplayer / netgame state. This commit just increases the size of buf to account for everything that needs to be written to it.
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Lactozilla authored
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