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Commit 17ce7d57 authored by James R.'s avatar James R.
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Merge branch 'update-228' into 'next'

2.2.8 prep

See merge request STJr/SRB2!1170
parents b1d59c66 fdc1de35
Branches
Tags SRB2_release_2.2.8
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version: 2.2.6.{branch}-{build} version: 2.2.8.{branch}-{build}
os: MinGW os: MinGW
environment: environment:
......
...@@ -33,12 +33,13 @@ ...@@ -33,12 +33,13 @@
* Last updated 2020 / 07 / 07 - v2.2.5 - player.dta & patch.pk3 * Last updated 2020 / 07 / 07 - v2.2.5 - player.dta & patch.pk3
* Last updated 2020 / 07 / 10 - v2.2.6 - player.dta & patch.pk3 * Last updated 2020 / 07 / 10 - v2.2.6 - player.dta & patch.pk3
* Last updated 2020 / 09 / 27 - v2.2.7 - patch.pk3 * Last updated 2020 / 09 / 27 - v2.2.7 - patch.pk3
* Last updated 2020 / 10 / 02 - v2.2.8 - patch.pk3
*/ */
#define ASSET_HASH_SRB2_PK3 "0277c9416756627004e83cbb5b2e3e28" #define ASSET_HASH_SRB2_PK3 "0277c9416756627004e83cbb5b2e3e28"
#define ASSET_HASH_ZONES_PK3 "f7e88afb6af7996a834c7d663144bead" #define ASSET_HASH_ZONES_PK3 "f7e88afb6af7996a834c7d663144bead"
#define ASSET_HASH_PLAYER_DTA "49dad7b24634c89728cc3e0b689e12bb" #define ASSET_HASH_PLAYER_DTA "49dad7b24634c89728cc3e0b689e12bb"
#ifdef USE_PATCH_DTA #ifdef USE_PATCH_DTA
#define ASSET_HASH_PATCH_PK3 "6b200f3f49af5478935b104eb972a898" #define ASSET_HASH_PATCH_PK3 "466cdf60075262b3f5baa5e07f0999e8"
#endif #endif
#endif #endif
......
#define SRB2VERSION "2.2.7"/* this must be the first line, for cmake !! */ #define SRB2VERSION "2.2.8"/* this must be the first line, for cmake !! */
// The Modification ID; must be obtained from a Master Server Admin ( https://mb.srb2.org/showgroups.php ). // The Modification ID; must be obtained from a Master Server Admin ( https://mb.srb2.org/showgroups.php ).
// DO NOT try to set this otherwise, or your modification will be unplayable through the Master Server. // DO NOT try to set this otherwise, or your modification will be unplayable through the Master Server.
...@@ -9,7 +9,7 @@ ...@@ -9,7 +9,7 @@
// it's only for detection of the version the player is using so the MS can alert them of an update. // it's only for detection of the version the player is using so the MS can alert them of an update.
// Only set it higher, not lower, obviously. // Only set it higher, not lower, obviously.
// Note that we use this to help keep internal testing in check; this is why v2.2.0 is not version "1". // Note that we use this to help keep internal testing in check; this is why v2.2.0 is not version "1".
#define MODVERSION 48 #define MODVERSION 49
// Define this as a prerelease version suffix // Define this as a prerelease version suffix
// #define BETAVERSION "RC1" // #define BETAVERSION "RC1"
...@@ -66,8 +66,8 @@ END ...@@ -66,8 +66,8 @@ END
#include "../doomdef.h" // Needed for version string #include "../doomdef.h" // Needed for version string
VS_VERSION_INFO VERSIONINFO VS_VERSION_INFO VERSIONINFO
FILEVERSION 2,2,7,0 FILEVERSION 2,2,8,0
PRODUCTVERSION 2,2,7,0 PRODUCTVERSION 2,2,8,0
FILEFLAGSMASK 0x3fL FILEFLAGSMASK 0x3fL
#ifdef _DEBUG #ifdef _DEBUG
FILEFLAGS 0x1L FILEFLAGS 0x1L
......
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