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  1. Jul 14, 2020
    • Ashnal's avatar
      Add clean up to K_PuntMine · ddc0bc16
      Ashnal authored
      This cleans up hnext when a mine shield is P_RemoveMobj'ed while being punted
      Otherwise, hnext could point to a removed mobj and cause undefined behavior
      This also fixes the bug where if you have multiple mines in your slot, drag one
      and have it punted, all your unused mines would disappear.
      This should/may fix the crashes/desyncs I've observed in gameplay when a held mine is punted.
      ddc0bc16
  2. May 12, 2020
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  5. May 09, 2020
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  11. Apr 28, 2020
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