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Commit f909a055 authored by fickleheart's avatar fickleheart
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Merge remote-tracking branch 'remotes/james/unpause-resume-sounds' into version-prep

parents 4b71ac7b 70f40d54
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......@@ -615,12 +615,12 @@ static void Impl_HandleWindowEvent(SDL_WindowEvent evt)
{
// Tell game we got focus back, resume music if necessary
window_notinfocus = false;
if (!paused)
{
I_ResumeSong(); //resume it
if (cv_gamesounds.value)
S_EnableSound();
}
if (cv_gamesounds.value)
S_EnableSound();
if (!firsttimeonmouse)
{
......
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