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Andrew Bradley
Kart-Public
Commits
882355d2
Commit
882355d2
authored
6 years ago
by
Marco Z
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Specify HAVE_LIBGME, paths, and depends only for Win32/x64 MSVC
parent
09ed8bd0
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3 changed files
libs/libgme.props
+2
-2
2 additions, 2 deletions
libs/libgme.props
src/sdl/Srb2SDL.props
+4
-1
4 additions, 1 deletion
src/sdl/Srb2SDL.props
src/win32/Srb2win.props
+4
-1
4 additions, 1 deletion
src/win32/Srb2win.props
with
10 additions
and
4 deletions
libs/libgme.props
+
2
−
2
View file @
882355d2
...
...
@@ -2,12 +2,12 @@
<Project
ToolsVersion=
"4.0"
xmlns=
"http://schemas.microsoft.com/developer/msbuild/2003"
>
<ImportGroup
Label=
"PropertySheets"
/>
<PropertyGroup
Label=
"UserMacros"
/>
<PropertyGroup>
<PropertyGroup
Condition=
"'$(Platform)' == 'Win32' OR '$(Platform)' == 'x64'"
>
<IncludePath>
$(SolutionDir)libs\gme\include;$(IncludePath)
</IncludePath>
<LibraryPath
Condition=
"'$(Platform)' == 'Win32'"
>
$(SolutionDir)libs\gme\win32;$(LibraryPath)
</LibraryPath>
<LibraryPath
Condition=
"'$(Platform)' == 'x64'"
>
$(SolutionDir)libs\gme\win64;$(LibraryPath)
</LibraryPath>
</PropertyGroup>
<ItemDefinitionGroup>
<ItemDefinitionGroup
Condition=
"'$(Platform)' == 'Win32' OR '$(Platform)' == 'x64'"
>
<Link>
<AdditionalDependencies>
libgme.dll.a;%(AdditionalDependencies)
</AdditionalDependencies>
</Link>
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src/sdl/Srb2SDL.props
+
4
−
1
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882355d2
...
...
@@ -5,7 +5,10 @@
<PropertyGroup
/>
<ItemDefinitionGroup>
<ClCompile>
<PreprocessorDefinitions>
USE_WGL_SWAP;DIRECTFULLSCREEN;HAVE_SDL;HWRENDER;HW3SOUND;HAVE_FILTER;HAVE_MIXER;HAVE_LIBGME;HAVE_ZLIB;SDLMAIN;%(PreprocessorDefinitions)
</PreprocessorDefinitions>
<!-- x86/x64 defines: has specific libraries that ARM does not -->
<PreprocessorDefinitions
Condition=
"'$(Platform)' == 'Win32' OR '$(Platform)' == 'x64'"
>
HAVE_ZLIB;HAVE_LIBGME;USE_WGL_SWAP;DIRECTFULLSCREEN;HAVE_SDL;HWRENDER;HW3SOUND;HAVE_FILTER;HAVE_MIXER;SDLMAIN;%(PreprocessorDefinitions)
</PreprocessorDefinitions>
<!-- ARM defines -->
<PreprocessorDefinitions
Condition=
"'$(Platform)' != 'Win32' AND '$(Platform)' != 'x64'"
>
USE_WGL_SWAP;DIRECTFULLSCREEN;HAVE_SDL;HWRENDER;HW3SOUND;HAVE_FILTER;HAVE_MIXER;SDLMAIN;%(PreprocessorDefinitions)
</PreprocessorDefinitions>
</ClCompile>
</ItemDefinitionGroup>
<ItemGroup
/>
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src/win32/Srb2win.props
+
4
−
1
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882355d2
...
...
@@ -5,7 +5,10 @@
<PropertyGroup
/>
<ItemDefinitionGroup>
<ClCompile>
<PreprocessorDefinitions>
_WINDOWS;HAVE_LIBGME;HAVE_ZLIB;%(PreprocessorDefinitions)
</PreprocessorDefinitions>
<!-- x86/x64 defines: has specific libraries that ARM does not -->
<PreprocessorDefinitions
Condition=
"'$(Platform)' == 'Win32' OR '$(Platform)' == 'x64'"
>
HAVE_ZLIB;HAVE_LIBGME;_WINDOWS;%(PreprocessorDefinitions)
</PreprocessorDefinitions>
<!-- ARM defines -->
<PreprocessorDefinitions
Condition=
"'$(Platform)' != 'Win32' AND '$(Platform)' != 'x64'"
>
_WINDOWS;%(PreprocessorDefinitions)
</PreprocessorDefinitions>
</ClCompile>
<Link
/>
<Link>
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