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Andrew Bradley
Kart-Public
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7be8c0017efbaf0e7abc83db42e261743ebe0cd0
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Branches
20
alias-argh
automated-windows-dev-environment
cap-splitscreen-fov
cherrypicks-from-netreplays
clear-all-controls
color-def-fixes
color-flip
deployer-test
extra-travis-deploy
findfile-with-threads
fix-clang-compile
fix-damn-springs
fix-double-bombs
fix-fade-timeout
fix-nocurl
followme
fuckinghell
gamepad-tweaks
gl-framedrops
ignore-posthumous-ackret
Tags
8
v1.3
v1.2
v1.1
v1.0.4
v1.0.3
v1.0.2
v1.0.1
V1.0.0
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Created with Raphaël 2.2.0
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Update dehacked lists
Get rid of Lakitu and the specific things for the final lap sound
Larger speed difference between kartspeeds
Hideous early speedometer
Revert speed change to Redshells, but give them a speedcap in their thinker.
Fix player 2 using player 1 accelerate and brake controls
Fix pressing drift button not allowing turning in mid-air
Fix red shell speed for the lower friction
Support controller with drifting countersteer
Limit turning so mouselook doesn't let you turn too fast
Smooth turning into the drift
Further drift fixes
Re-implement the small turn-back after a drift ends
Gradual turn into drift push angle
Merge branch 'cleanupv2' into sonickart
Change Linux executable name
Fix drifting
Merge branch 'cleanupv2' into sonickart
Remove driftfix and disable looking backwards
remove checkpointtimes and k_playerahead
Merge branch 'cleanupv2' of http://git.magicalgirl.moe/KartKrew/Kart.git into sonickart
kartspeed and kartweight not being set from a resynch
Try to stop the weird desync that happens rarely with items
Merge branch 'cleanupv2' into sonickart
Increase the effect of lower friction on movefactor
Fix toaster's slower acceleration on ice surfaces
Remove kart offroad variable and workings.
Send kartstuff when joining netgame
use R_PointToDist2 to avoid an overflow when walls glitch out and you can accelerate into them endlessly
Low friction and Disable Jump
Fix the items being given as if having 1 more player than there should be
Make the random items work without the global variables (they broke after the cleanup and started to cause desync)
Fix broken turning from earlier warning cleanup
1-tic shells
Fix warnings
Merge branch 'master' into next
Merge branch 'precip-overflow-fix' into 'master'
Thwomps now squish the player - might need to reduce player height to 1 or something temporarily
Played TD's Stormy Streets enough to know precipitation sprites didn't get an overflow test of their own
Make "Enter Game" option use the big blue window notice if you cannot switch teams, instead of falling back on changeteam's own console notice
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