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Created with Raphaël 2.2.08Mar7654227Feb2624232120191817181716121098754331Jan302619161514131211876532131Dec26221817161514131298653130Nov252322212016151310986543231Oct3029282421201918161511930Sep2726252422119865432128Aug2726252322212019181914131211728Jul2724232221201711630Jun29232220192019181716131211109876542131May30292827262524222120191819Update dehacked listsGet rid of Lakitu and the specific things for the final lap soundLarger speed difference between kartspeedsHideous early speedometerRevert speed change to Redshells, but give them a speedcap in their thinker.Fix player 2 using player 1 accelerate and brake controlsFix pressing drift button not allowing turning in mid-airFix red shell speed for the lower frictionSupport controller with drifting countersteerLimit turning so mouselook doesn't let you turn too fastSmooth turning into the driftFurther drift fixesRe-implement the small turn-back after a drift endsGradual turn into drift push angleMerge branch 'cleanupv2' into sonickartChange Linux executable nameFix driftingMerge branch 'cleanupv2' into sonickartRemove driftfix and disable looking backwardsremove checkpointtimes and k_playeraheadMerge branch 'cleanupv2' of http://git.magicalgirl.moe/KartKrew/Kart.git into sonickartkartspeed and kartweight not being set from a resynchTry to stop the weird desync that happens rarely with itemsMerge branch 'cleanupv2' into sonickartIncrease the effect of lower friction on movefactorFix toaster's slower acceleration on ice surfacesRemove kart offroad variable and workings.Send kartstuff when joining netgameuse R_PointToDist2 to avoid an overflow when walls glitch out and you can accelerate into them endlesslyLow friction and Disable JumpFix the items being given as if having 1 more player than there should beMake the random items work without the global variables (they broke after the cleanup and started to cause desync)Fix broken turning from earlier warning cleanup1-tic shellsFix warningsMerge branch 'master' into nextMerge branch 'precip-overflow-fix' into 'master'Thwomps now squish the player - might need to reduce player height to 1 or something temporarilyPlayed TD's Stormy Streets enough to know precipitation sprites didn't get an overflow test of their ownMake "Enter Game" option use the big blue window notice if you cannot switch teams, instead of falling back on changeteam's own console notice
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