Skip to content
Snippets Groups Projects
Commit f2de8384 authored by toaster's avatar toaster
Browse files

Dismount DLZ Rocket on tumble bounce counter being nonzero, not tumble height

Tumble height is not set to 0 between (s)tumble events
parent d288b588
No related branches found
No related tags found
No related merge requests found
......@@ -196,6 +196,6 @@ void Obj_playerDLZRocket(player_t *p)
}
if ((p->dlzrocket > 10 && (P_IsObjectOnGround(p->mo) || p->mo->eflags & MFE_JUSTBOUNCEDWALL))
|| p->spinouttimer || p->wipeoutslow || p->tumbleHeight)
|| p->spinouttimer || p->wipeoutslow || p->tumbleBounces)
Obj_DLZRocketDismount(p);
}
0% Loading or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment