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Commit be2cb38a authored by wolfs's avatar wolfs
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Make the deployer use the new version format

parent 38cd01b1
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...@@ -2,7 +2,7 @@ cmake_minimum_required(VERSION 3.0) ...@@ -2,7 +2,7 @@ cmake_minimum_required(VERSION 3.0)
# DO NOT CHANGE THIS SRB2 STRING! Some variable names depend on this string. # DO NOT CHANGE THIS SRB2 STRING! Some variable names depend on this string.
# Version change is fine. # Version change is fine.
project(SRB2 project(SRB2
VERSION 1.2.0 VERSION 1.2
LANGUAGES C) LANGUAGES C)
if(${PROJECT_SOURCE_DIR} MATCHES ${PROJECT_BINARY_DIR}) if(${PROJECT_SOURCE_DIR} MATCHES ${PROJECT_BINARY_DIR})
......
version: 1.2.0.{branch}-{build} version: 1.2.{branch}-{build}
os: MinGW os: MinGW
environment: environment:
...@@ -29,7 +29,7 @@ environment: ...@@ -29,7 +29,7 @@ environment:
############################## ##############################
DPL_ENABLED: 0 DPL_ENABLED: 0
DPL_TAG_ENABLED: 0 DPL_TAG_ENABLED: 0
DPL_INSTALLER_NAME: srb2kart-v120 DPL_INSTALLER_NAME: srb2kart-v12
# Asset handling is barebones vs. Travis Deployer. We operate on 7z only. # Asset handling is barebones vs. Travis Deployer. We operate on 7z only.
# Include the README files and the OpenGL batch in the main and patch archives. # Include the README files and the OpenGL batch in the main and patch archives.
# The x86/x64 archives contain the DLL binaries. # The x86/x64 archives contain the DLL binaries.
......
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