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Commit 1a142340 authored by Monster Iestyn's avatar Monster Iestyn
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update Makefile, CMakeLists.txt and MSVC project files

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......@@ -16,6 +16,7 @@ set(SRB2_CORE_SOURCES
f_finale.c
f_wipe.c
filesrch.c
g_demo.c
g_game.c
g_input.c
hu_stuff.c
......@@ -71,6 +72,7 @@ set(SRB2_CORE_HEADERS
f_finale.h
fastcmp.h
filesrch.h
g_demo.h
g_game.h
g_input.h
g_state.h
......
......@@ -424,6 +424,7 @@ OBJS:=$(i_main_o) \
$(OBJDIR)/z_zone.o \
$(OBJDIR)/f_finale.o \
$(OBJDIR)/f_wipe.o \
$(OBJDIR)/g_demo.o \
$(OBJDIR)/g_game.o \
$(OBJDIR)/g_input.o \
$(OBJDIR)/am_map.o \
......
......@@ -213,6 +213,7 @@
<ClInclude Include="..\fastcmp.h" />
<ClInclude Include="..\filesrch.h" />
<ClInclude Include="..\f_finale.h" />
<ClInclude Include="..\g_demo.h" />
<ClInclude Include="..\g_game.h" />
<ClInclude Include="..\g_input.h" />
<ClInclude Include="..\g_state.h" />
......@@ -364,6 +365,7 @@
<ClCompile Include="..\filesrch.c" />
<ClCompile Include="..\f_finale.c" />
<ClCompile Include="..\f_wipe.c" />
<ClCompile Include="..\g_demo.c" />
<ClCompile Include="..\g_game.c" />
<ClCompile Include="..\g_input.c" />
<ClCompile Include="..\hardware\hw3sound.c" />
......
......@@ -180,6 +180,9 @@
<ClInclude Include="..\f_finale.h">
<Filter>F_Frame</Filter>
</ClInclude>
<ClInclude Include="..\g_demo.h">
<Filter>G_Game</Filter>
</ClInclude>
<ClInclude Include="..\g_game.h">
<Filter>G_Game</Filter>
</ClInclude>
......@@ -600,6 +603,9 @@
<ClCompile Include="..\f_wipe.c">
<Filter>F_Frame</Filter>
</ClCompile>
<ClCompile Include="..\g_demo.c">
<Filter>G_Game</Filter>
</ClCompile>
<ClCompile Include="..\g_game.c">
<Filter>G_Game</Filter>
</ClCompile>
......
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