Merge branch 'kill-hud-feetoffset' into 'next'
Fix offsetting of rotated sprites drawn in the HUD by Lua See merge request STJr/SRB2!2171
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- src/hardware/hw_main.c 1 addition, 1 deletionsrc/hardware/hw_main.c
- src/lua_hudlib.c 2 additions, 2 deletionssrc/lua_hudlib.c
- src/r_defs.h 1 addition, 1 deletionsrc/r_defs.h
- src/r_patch.h 1 addition, 1 deletionsrc/r_patch.h
- src/r_patchrotation.c 4 additions, 11 deletionssrc/r_patchrotation.c
- src/r_things.c 7 additions, 3 deletionssrc/r_things.c
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