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Created with Raphaël 2.2.028Oct27262523222018171617161516151413141312131213121110876532129Sep282423222120191817151413121098986543131Aug3029252423222120192019201918171615141312108765432131Jul3029282726Merge branch 'master' into textures-0Merge branch 'master' into quake-fixMerge branch 'master' into ogl-wireframeMerge branch 'master' into fix-segfault-removemobj-spawnMerge branch 'master' into gametype-refactorgametype-refactorgametype-refactorMerge branch 'master' into improve-backtraceMerge branch 'master' into raise-skin-limitRevert "Merge branch 'master' into next"Merge branch 'next' into menu-unresponsiveness-fixMerge branch 'master' into nextUpdate .gitlab-ci.yml fileGitLab CI: try compiling with dummy interface with muslFix Windows buildAdd deprecation TODOsNormalise 2.3-related TODO commentsFix dangling pointer in mapthing after removing mobjAdd LUA_SetCFunctionFieldRefactor global userdata registrationRemove stupid whitespaceMerge branch 'master' into ogl-palette-renderingRefactor userdata metatable registrationImplement input.ignoregameinputsMove input-related Lua variables into the libraryUse nanosleep for I_SleepDuration on *nixUpdate r_things.c Update v_video.c Update filesrch.c Update st_stuff.c Update lua_hooklib.c Merge branch 'master' into super-hookedMerge branch SRB2:next into nonightseverMerge branch SRB2:next into loadfileMerge branch SRB2:next into bind-multi-argMerge branch SRB2:next into expose-thrust-funcs-to-luaMerge branch SRB2:next into blue-spring-ballsMerge branch SRB2:next into thokking-hellMerge branch SRB2:next into drawfill-transparencyMerge branch 'next' into bustablemobjzfixMerge branch 'next' into platformpmomzMerge branch 'master' into font_drawer
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