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readme.txt

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    readme.txt 3.94 KiB
    Here it is! SRB2 v2.1.14 source code!
    (why do we keep the version number up to date
    	when everything else in this file is hilariously old?
    	- Inuyasha)
    
    
    Win32 with Visual C (6SP6+Processor Pack OR 7)
    ~~~
    
    2 VC++ 6.0 project files are included:
    
    Win32/DirectX/FMOD
    src\win32\wLegacy.dsw
    You'll need FMOD to compile this version (www.fmod.org)
    or
    Win32/SDL/SDL_mixer
    src\sdl\Win32SDL.dsp
    You'll need SDL and SDL_mixer for this version (www.libsdl.org)
    
    Both needs NASM (http://sourceforge.net/projects/nasm)
    For PNG screenshot, libPNG, and Zlib (from http://gnuwin32.sourceforge.net/)
    
    No warranty, support, etc. of any kind is offered,
    just plain old as is.
    Some bits of code are still really scary.
    Go nuts!
    
    
    Win32 with Dev-C++ (http://bloodshed.net/ free!)
    ~~~
    2 Dev-C++ project files are included:
    
    Win32/DirectX/FMOD
    src\win32\SRB2.dev
    or
    Win32/SDL/SDL_mixer
    src\sdl\Win32SDL.dev
    You'll need SDL and SDL_mixer for this version (www.libsdl.org)
    libPNG and Zlib (from http://gnuwin32.sourceforge.net/)
    Note there are precompiled libpng.a and libz.a for Mingw
    
    you will need NASM for both SDL/SDL_mixer and DirectX/FMOD
    and you need DirectX 6 (or up) Dev-Paks to compile DirectX version
    
    GNU/Linux
    ~~~
    
    Dependencies:
      SDL 1.2.7 or better (from libsdl.org)
      SDL_Mixer 1.2.2(.7 for file-less music playback) (from libsdl.org)
      Nasm (use NOASM=1 if you don't have it or have an non-i386 system, I think)
      libPNG 1.2.7
      Zlib 1.2.3
      The Xiph.org libogg and libvorbis libraries
      The OpenGL headers (from Mesa, usually shipped with your X.org or XFree
        installation, so you needn't worry, most likely)
      GCC 3.x toolchain and binutils
      GNU Make
    
    Build instructions:
    
    make -C src LINUX=1
    
    Build instructions (64 bit):
    
    make -C src LINUX64=1
    
    Build instructions to build for Wii Linux/SRB2Wii on a PowerPC system,
    follow cross-compiling instructions for cross-compiling on a x86 system:
    
    make -C src LINUX=1 WIILINUX=1
    
    Build instructions to build for Pandora (Linux) on a ARM system,
    follow cross-compiling instructions for cross-compiling on a x86 system:
    
    make -C src PANDORA=1
    
    Solaris
    ~~~
    
    Dependencies:
      SDL 1.2.5 or better (from libsdl.org)
      SDL_Mixer 1.2.2(.7 for file-less music playback) (from libsdl.org)
      libPNG 1.2.7
      Zlib 1.2.3
      The Xiph.org libogg and libvorbis libraries
      The OpenGL headers (from Mesa, usually shipped with your X.org or XFree
        installation, so you needn't worry, most likely)
      GCC 3.x toolchain and binutils
      GNU Make
    
      You can get all these programs/libraries from the Companion CD (except SDL_mixer and OpenGL)
    
    Build instructions:
    
    gmake -C src SOLARIS=1
    
    FreeBSD
    ~~~
    
    Dependencies:
      SDL 1.2.7 or better (from libsdl.org)
      SDL_Mixer 1.2.2(.7 for file-less music playback) (from libsdl.org)
      Nasm (use NOASM=1 if you don't have it or have an non-i386 system, I think)
      libPNG 1.2.7
      Zlib 1.2.3
      The Xiph.org libogg and libvorbis libraries
      The OpenGL headers (from Mesa, usually shipped with your X.org or XFree
        installation, so you needn't worry, most likely)
      GCC 3.x toolchain and binutils
      GNU Make
    
    Build instructions:
    
    gmake -C src FREEBSD=1
    
    DJGPP/DOS
    ~~~
    
    Dependencies:
      Allegro 3.12 game programming library, (from
      http://alleg.sourceforge.net/index.html)
      Nasm (use NOASM=1 if you don't have it)
      libsocket (from http://homepages.nildram.co.uk/~phekda/richdawe/lsck/) or
      Watt-32 (from http://www.bgnett.no/~giva/)
      GCC 3.x toolchain and binutils
      GNU Make
    
    Build instructions:
    
    make -C src # to link with Watt-32, add WATTCP=1
          # for remote debugging over the COM port, add RDB=1
    
    Notes:
     use tools\djgpp\all313.diff to update Allegro to a "more usable" version ;)
     Example: E:\djgpp\allegro>patch -p# < D:\SRB2Code\1.1\srb2\tools\djgpp\all313.diff
    
    Windows CE
    ~~~
    
    Dependencies:
      SDL 1.27
    
    Build instructions:
    
    use src\SDL\WinCE\SRB2CE.vcw
    
    -------------------------------------------------------------------------------
    
    binaries will turn in up in bin/
    
    note: read the src/makefile for more options
    
    - Sonic Team Junior
    http://www.srb2.org