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40 results

Srb2.dev

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  • Forked from STJr / SRB2
    16303 commits behind the upstream repository.
    Srb2.dev 43.70 KiB
    [Project]
    FileName=Srb2.dev
    Name=Srb2
    Ver=3
    IsCpp=0
    Type=0
    UnitCount=279
    Folders=A_Asm,B_Bot,BLUA,D_Doom,F_Frame,G_Game,H_Hud,Hw_Hardware,Hw_Hardware/r_opengl,I_Interface,I_Interface/Dummy,I_Interface/SDL,I_Interface/Win32,LUA,M_Misc,P_Play,R_Rend,S_Sounds,W_Wad
    CommandLine=
    CompilerSettings=00000000000100000111e1
    PchHead=-1
    PchSource=-1
    ProfilesCount=10
    ProfileIndex=2
    
    [Unit1]
    FileName=src\hardware\hw3dsdrv.h
    Folder=Hw_Hardware
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit2]
    FileName=src\hardware\hw3sound.c
    Folder=Hw_Hardware
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit3]
    FileName=src\hardware\hw3sound.h
    Folder=Hw_Hardware
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit4]
    FileName=src\hardware\hw_bsp.c
    Folder=Hw_Hardware
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit5]
    FileName=src\hardware\hw_cache.c
    Folder=Hw_Hardware
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit6]
    FileName=src\hardware\hw_data.h
    Folder=Hw_Hardware
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit7]
    FileName=src\hardware\hw_defs.h
    Folder=Hw_Hardware
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit8]
    FileName=src\hardware\hw_draw.c
    Folder=Hw_Hardware
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit9]
    FileName=src\hardware\hw_drv.h
    Folder=Hw_Hardware
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit10]
    FileName=src\hardware\hw_glide.h
    Folder=Hw_Hardware
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit11]
    FileName=src\hardware\hw_glob.h
    Folder=Hw_Hardware
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit12]
    FileName=src\hardware\hw_light.c
    Folder=Hw_Hardware
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit13]
    FileName=src\hardware\hw_light.h
    Folder=Hw_Hardware
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit14]
    FileName=src\hardware\hw_main.c
    Folder=Hw_Hardware
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit15]
    FileName=src\hardware\hw_main.h
    Folder=Hw_Hardware
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit16]
    FileName=src\hardware\hw_md2.c
    Folder=Hw_Hardware
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit17]
    FileName=src\hardware\hw_md2.h
    Folder=Hw_Hardware
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit18]
    FileName=src\hardware\hw_trick.c
    Folder=Hw_Hardware
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit19]
    FileName=src\d_clisrv.c
    Folder=D_Doom
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit20]
    FileName=src\d_clisrv.h
    Folder=D_Doom
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit21]
    FileName=src\d_event.h
    Folder=D_Doom
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit23]
    FileName=src\d_main.h
    Folder=D_Doom
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit24]
    FileName=src\d_net.c
    Folder=D_Doom
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit25]
    FileName=src\d_net.h
    Folder=D_Doom
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit26]
    FileName=src\d_netcmd.c
    Folder=D_Doom
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit27]
    FileName=src\d_netcmd.h
    Folder=D_Doom
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit28]
    FileName=src\d_netfil.c
    Folder=D_Doom
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit29]
    FileName=src\d_netfil.h
    Folder=D_Doom
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit30]
    FileName=src\d_player.h
    Folder=D_Doom
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit31]
    FileName=src\d_think.h
    Folder=D_Doom
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit32]
    FileName=src\d_ticcmd.h
    Folder=D_Doom
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit33]
    FileName=src\m_argv.c
    Folder=M_Misc
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit34]
    FileName=src\m_argv.h
    Folder=M_Misc
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit35]
    FileName=src\m_bbox.c
    Folder=M_Misc
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit36]
    FileName=src\m_bbox.h
    Folder=M_Misc
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit37]
    FileName=src\m_cheat.c
    Folder=M_Misc
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit38]
    FileName=src\m_cheat.h
    Folder=M_Misc
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit39]
    FileName=src\m_fixed.c
    Folder=M_Misc
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit40]
    FileName=src\m_fixed.h
    Folder=M_Misc
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit41]
    FileName=src\m_menu.c
    Folder=M_Misc
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit42]
    FileName=src\m_menu.h
    Folder=M_Misc
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit44]
    FileName=src\m_misc.h
    Folder=M_Misc
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit45]
    FileName=src\m_random.c
    Folder=M_Misc
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit46]
    FileName=src\m_random.h
    Folder=M_Misc
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit47]
    FileName=src\m_swap.h
    Folder=M_Misc
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit48]
    FileName=src\p_ceilng.c
    Folder=P_Play
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit49]
    FileName=src\p_enemy.c
    Folder=P_Play
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit50]
    FileName=src\p_fab.c
    Folder=P_Play
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit51]
    FileName=src\p_floor.c
    Folder=P_Play
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit52]
    FileName=src\p_inter.c
    Folder=P_Play
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit53]
    FileName=src\p_lights.c
    Folder=P_Play
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit54]
    FileName=src\p_local.h
    Folder=P_Play
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit55]
    FileName=src\p_map.c
    Folder=P_Play
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit56]
    FileName=src\p_maputl.c
    Folder=P_Play
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit57]
    FileName=src\p_maputl.h
    Folder=P_Play
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit58]
    FileName=src\p_mobj.c
    Folder=P_Play
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit59]
    FileName=src\p_mobj.h
    Folder=P_Play
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit60]
    FileName=src\p_pspr.h
    Folder=P_Play
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit61]
    FileName=src\p_saveg.c
    Folder=P_Play
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit62]
    FileName=src\p_saveg.h
    Folder=P_Play
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit63]
    FileName=src\p_setup.c
    Folder=P_Play
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit64]
    FileName=src\p_setup.h
    Folder=P_Play
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit65]
    FileName=src\p_sight.c
    Folder=P_Play
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit66]
    FileName=src\p_spec.c
    Folder=P_Play
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit67]
    FileName=src\p_spec.h
    Folder=P_Play
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit68]
    FileName=src\p_telept.c
    Folder=P_Play
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit69]
    FileName=src\p_tick.c
    Folder=P_Play
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit70]
    FileName=src\p_tick.h
    Folder=P_Play
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit71]
    FileName=src\p_user.c
    Folder=P_Play
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit72]
    FileName=src\r_bsp.c
    Folder=R_Rend
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit73]
    FileName=src\r_bsp.h
    Folder=R_Rend
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit74]
    FileName=src\r_data.c
    Folder=R_Rend
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit75]
    FileName=src\r_data.h
    Folder=R_Rend
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit76]
    FileName=src\r_defs.h
    Folder=R_Rend
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit77]
    FileName=src\r_draw.c
    Folder=R_Rend
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit78]
    FileName=src\r_draw.h
    Folder=R_Rend
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit79]
    FileName=src\r_draw16.c
    Folder=R_Rend
    Compile=0
    CompileCpp=0
    Link=0
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit80]
    FileName=src\r_draw8.c
    Folder=R_Rend
    Compile=0
    CompileCpp=0
    Link=0
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit81]
    FileName=src\r_local.h
    Folder=R_Rend
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit82]
    FileName=src\r_main.c
    Folder=R_Rend
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit83]
    FileName=src\r_main.h
    Folder=R_Rend
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit84]
    FileName=src\r_plane.c
    Folder=R_Rend
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit85]
    FileName=src\r_plane.h
    Folder=R_Rend
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit86]
    FileName=src\r_segs.c
    Folder=R_Rend
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit87]
    FileName=src\r_segs.h
    Folder=R_Rend
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit88]
    FileName=src\r_sky.c
    Folder=R_Rend
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit89]
    FileName=src\r_sky.h
    Folder=R_Rend
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit90]
    FileName=src\r_splats.c
    Folder=R_Rend
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit91]
    FileName=src\r_splats.h
    Folder=R_Rend
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit92]
    FileName=src\r_state.h
    Folder=R_Rend
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit93]
    FileName=src\r_things.c
    Folder=R_Rend
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit94]
    FileName=src\r_things.h
    Folder=R_Rend
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit95]
    FileName=src\am_map.c
    Folder=H_Hud
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit96]
    FileName=src\am_map.h
    Folder=H_Hud
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit97]
    FileName=src\byteptr.h
    Folder=I_Interface
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit98]
    FileName=src\command.c
    Folder=H_Hud
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit99]
    FileName=src\command.h
    Folder=H_Hud
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit100]
    FileName=src\console.c
    Folder=H_Hud
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit101]
    FileName=src\console.h
    Folder=H_Hud
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit102]
    FileName=src\dehacked.c
    Folder=D_Doom
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit103]
    FileName=src\dehacked.h
    Folder=D_Doom
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit104]
    FileName=src\Doomdata.h
    Folder=D_Doom
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit105]
    FileName=src\Doomdef.h
    Folder=D_Doom
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit106]
    FileName=src\Doomstat.h
    Folder=D_Doom
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit107]
    FileName=src\Doomtype.h
    Folder=D_Doom
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit108]
    FileName=src\F_finale.c
    Folder=F_Frame
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit109]
    FileName=src\F_finale.h
    Folder=F_Frame
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit110]
    FileName=src\F_wipe.c
    Folder=F_Frame
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit111]
    FileName=src\filesrch.h
    Folder=I_Interface
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit112]
    FileName=src\g_game.c
    Folder=G_Game
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit113]
    FileName=src\g_game.h
    Folder=G_Game
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit114]
    FileName=src\g_input.c
    Folder=G_Game
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit115]
    FileName=src\g_input.h
    Folder=G_Game
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit116]
    FileName=src\g_state.h
    Folder=G_Game
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit117]
    FileName=src\hu_stuff.c
    Folder=H_Hud
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit118]
    FileName=src\hu_stuff.h
    Folder=H_Hud
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit119]
    FileName=src\i_joy.h
    Folder=I_Interface
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit120]
    FileName=src\i_net.h
    Folder=I_Interface
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit121]
    FileName=src\i_sound.h
    Folder=I_Interface
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit122]
    FileName=src\i_system.h
    Folder=I_Interface
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit123]
    FileName=src\i_tcp.c
    Folder=I_Interface
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit124]
    FileName=src\i_tcp.h
    Folder=I_Interface
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit125]
    FileName=src\i_video.h
    Folder=I_Interface
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit126]
    FileName=src\info.c
    Folder=P_Play
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit127]
    FileName=src\info.h
    Folder=P_Play
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit128]
    FileName=src\keys.h
    Folder=I_Interface
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit129]
    FileName=src\md5.c
    Folder=W_Wad
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit130]
    FileName=src\md5.h
    Folder=W_Wad
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit131]
    FileName=src\mserv.c
    Folder=I_Interface
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit132]
    FileName=src\mserv.h
    Folder=I_Interface
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit133]
    FileName=src\s_sound.c
    Folder=S_Sounds
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit134]
    FileName=src\s_sound.h
    Folder=S_Sounds
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit135]
    FileName=src\screen.c
    Folder=R_Rend
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit136]
    FileName=src\screen.h
    Folder=R_Rend
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit137]
    FileName=src\sounds.c
    Folder=S_Sounds
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit138]
    FileName=src\sounds.h
    Folder=S_Sounds
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit139]
    FileName=src\st_stuff.c
    Folder=H_Hud
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit140]
    FileName=src\st_stuff.h
    Folder=H_Hud
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit141]
    FileName=src\tables.c
    Folder=P_Play
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit142]
    FileName=src\tables.h
    Folder=P_Play
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit143]
    FileName=src\v_video.c
    Folder=R_Rend
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit144]
    FileName=src\v_video.h
    Folder=R_Rend
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit145]
    FileName=src\w_wad.c
    Folder=W_Wad
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit146]
    FileName=src\w_wad.h
    Folder=W_Wad
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit147]
    FileName=src\Z_zone.c
    Folder=D_Doom
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit148]
    FileName=src\Z_zone.h
    Folder=D_Doom
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit149]
    FileName=src\tmap.nas
    Folder=A_Asm
    Compile=0
    CompileCpp=0
    Link=0
    Priority=1000
    OverrideBuildCmd=1
    BuildCmd=nasm.exe -g -o $@ -f win32 src/tmap.nas
    
    [Unit150]
    FileName=src\asm_defs.inc
    Folder=A_Asm
    Compile=0
    CompileCpp=0
    Link=0
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit151]
    FileName=src\vid_copy.s
    Folder=A_Asm
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=1
    BuildCmd=$(CC) $(CFLAGS) -x assembler-with-cpp -c src/vid_copy.s -o $@
    
    [Unit152]
    FileName=src\y_inter.h
    Folder=H_Hud
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit153]
    FileName=src\y_inter.c
    Folder=H_Hud
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit154]
    FileName=src\hardware\hw_dll.h
    Folder=Hw_Hardware
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit155]
    FileName=src\hardware\hws_data.h
    Folder=Hw_Hardware
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit156]
    FileName=src\p5prof.h
    Folder=A_Asm
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit157]
    FileName=src\tmap_mmx.nas
    Folder=A_Asm
    Compile=0
    CompileCpp=0
    Link=0
    Priority=1000
    OverrideBuildCmd=1
    BuildCmd=nasm.exe -g -o $@ -f win32 src/tmap_mmx.nas
    
    [Unit159]
    FileName=src\lzf.h
    Folder=W_Wad
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit160]
    FileName=src\lzf.c
    Folder=W_Wad
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit161]
    FileName=src\p_polyobj.h
    Folder=P_Play
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit162]
    FileName=src\p_polyobj.c
    Folder=P_Play
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit163]
    FileName=src\m_queue.h
    Folder=M_Misc
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit164]
    FileName=src\m_dllist.h
    Folder=M_Misc
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit165]
    FileName=src\m_queue.c
    Folder=M_Misc
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit166]
    FileName=src\dummy\i_cdmus.c
    Folder=I_Interface/Dummy
    Compile=0
    CompileCpp=0
    Link=0
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit167]
    FileName=src\dummy\i_main.c
    Folder=I_Interface/Dummy
    Compile=0
    CompileCpp=0
    Link=0
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit168]
    FileName=src\dummy\i_net.c
    Folder=I_Interface/Dummy
    Compile=0
    CompileCpp=0
    Link=0
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit169]
    FileName=src\dummy\i_sound.c
    Folder=I_Interface/Dummy
    Compile=0
    CompileCpp=0
    Link=0
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit170]
    FileName=src\dummy\i_system.c
    Folder=I_Interface/Dummy
    Compile=0
    CompileCpp=0
    Link=0
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit171]
    FileName=src\dummy\i_video.c
    Folder=I_Interface/Dummy
    Compile=0
    CompileCpp=0
    Link=0
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit172]
    FileName=src\filesrch.c
    Folder=I_Interface
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit173]
    FileName=src\win32\afxres.h
    Folder=I_Interface/Win32
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit174]
    FileName=src\win32\dx_error.c
    Folder=I_Interface/Win32
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit175]
    FileName=src\win32\dx_error.h
    Folder=I_Interface/Win32
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit176]
    FileName=src\win32\fabdxlib.c
    Folder=I_Interface/Win32
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit177]
    FileName=src\win32\fabdxlib.h
    Folder=I_Interface/Win32
    Compile=1
    CompileCpp=0
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [VersionInfo]
    Major=1
    Minor=1
    Release=1
    Build=1
    LanguageID=1033
    CharsetID=1252
    CompanyName=
    FileVersion=0.1
    FileDescription=Developed using the Dev-C++ IDE
    InternalName=
    LegalCopyright=
    LegalTrademarks=
    OriginalFilename=wLegacy.exe
    ProductName=wLegacy
    ProductVersion=0.1
    AutoIncBuildNrOnRebuild=0
    AutoIncBuildNrOnCompile=0
    
    [Unit181]
    FileName=src\win32\resource.h
    CompileCpp=0
    Folder=I_Interface/Win32
    Compile=1
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit182]
    FileName=src\win32\win_cd.c
    CompileCpp=0
    Folder=I_Interface/Win32
    Compile=1
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit22]
    FileName=src\d_main.c
    Folder=D_Doom
    Compile=1
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    CompileCpp=0
    
    [Unit158]
    FileName=src\string.c
    CompileCpp=0
    Folder=M_Misc
    Compile=1
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit183]
    FileName=src\win32\win_dbg.c
    CompileCpp=0
    Folder=I_Interface/Win32
    Compile=1
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit184]
    FileName=src\win32\win_dbg.h
    CompileCpp=0
    Folder=I_Interface/Win32
    Compile=1
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit185]
    FileName=src\win32\win_dll.c
    CompileCpp=0
    Folder=I_Interface/Win32
    Compile=1
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit186]
    FileName=src\win32\win_dll.h
    CompileCpp=0
    Folder=I_Interface/Win32
    Compile=1
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit187]
    FileName=src\win32\win_main.c
    CompileCpp=0
    Folder=I_Interface/Win32
    Compile=1
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit188]
    FileName=src\win32\win_main.h
    CompileCpp=0
    Folder=I_Interface/Win32
    Compile=1
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit189]
    FileName=src\win32\win_net.c
    CompileCpp=0
    Folder=I_Interface/Win32
    Compile=1
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit190]
    FileName=src\win32\win_snd.c
    CompileCpp=0
    Folder=I_Interface/Win32
    Compile=1
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit191]
    FileName=src\win32\win_sys.c
    CompileCpp=0
    Folder=I_Interface/Win32
    Compile=1
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit43]
    FileName=src\m_misc.c
    CompileCpp=0
    Folder=M_Misc
    Compile=1
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Profile1]
    ProfileName=Dummy Release
    Type=1
    ObjFiles=
    Includes=
    Libs=
    ResourceIncludes=
    MakeIncludes=comptime.mk;cpdebug.mk
    Compiler=-DNDEBUG_@@_-fno-exceptions_@@_-DSTDC_HEADERS_@@_-Wall_@@_-Os_@@_-g_@@_-DNONET_@@_-DNOROPENGL_@@_-D__USE_MINGW_ANSI_STDIO=0_@@_-DHAVE_BLUA_@@_
    CppCompiler=-Os_@@_-g_@@_
    Linker=
    PreprocDefines=NORMALSRB2_@@_
    CompilerSettings=0000000000100000011000
    Icon=
    ExeOutput=bin\Dummy\Release
    ObjectOutput=objs\Dummy\Release
    OverrideOutput=1
    OverrideOutputName=srb2dummy.exe
    HostApplication=
    CommandLine=
    UseCustomMakefile=0
    CustomMakefile=
    IncludeVersionInfo=0
    SupportXPThemes=0
    CompilerSet=0
    CompilerType=0
    
    [Profile2]
    ProfileName=Dummy Debug
    Type=1
    ObjFiles=
    Includes=
    Libs=
    ResourceIncludes=
    MakeIncludes=comptime.mk;cpdebug.mk
    Compiler=-D_DEBUG_@@_-fno-exceptions_@@_-DSTDC_HEADERS_@@_-Wall_@@_-O0_@@_-g_@@_-DNONET_@@_-DNOROPENGL_@@_-D__USE_MINGW_ANSI_STDIO=0_@@_-DHAVE_BLUA_@@_
    CppCompiler=-O0_@@_-g_@@_
    Linker=
    PreprocDefines=NORMALSRB2_@@_
    CompilerSettings=0000000000000010011000
    Icon=
    ExeOutput=bin\Dummy\Debug
    ObjectOutput=objs\Dummy\Debug
    OverrideOutput=1
    OverrideOutputName=srb2dummy.exe
    HostApplication=
    CommandLine=
    UseCustomMakefile=0
    CustomMakefile=
    IncludeVersionInfo=0
    SupportXPThemes=0
    CompilerSet=0
    CompilerType=0
    
    [Unit192]
    FileName=src\win32\win_vid.c
    CompileCpp=0
    Folder=I_Interface/Win32
    Compile=1
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit193]
    FileName=src\win32\Srb2win.rc
    CompileCpp=0
    Folder=I_Interface/Win32
    Compile=1
    Link=0
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit194]
    FileName=src\sdl\dosstr.c
    CompileCpp=0
    Folder=I_Interface/SDL
    Compile=1
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit195]
    FileName=src\sdl\endtxt.c
    CompileCpp=0
    Folder=I_Interface/SDL
    Compile=1
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit196]
    FileName=src\sdl\endtxt.h
    Folder=I_Interface/SDL
    Compile=1
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    CompileCpp=0
    
    [Profile3]
    ProfileName=Win32/DirectX Release
    Type=0
    ObjFiles=
    Includes=libs/libpng-src;libs/zlib;libs/gme/include;libs/fmodex/inc;libs
    Libs=libs/libpng-src/projects;libs/zlib/win32;libs/miniupnpc/mingw32;libs/gme/win32;libs/gme/win32;libs/fmodex/lib
    ResourceIncludes=src/win32
    MakeIncludes=comptime.mk;cpdebug.mk
    Compiler=-DNDEBUG_@@_-fno-exceptions_@@_-DSTDC_HEADERS_@@_-Wall_@@_-Os_@@_-g_@@_-gdwarf-2_@@_-D_WINDOWS_@@_-DHAVE_PNG_@@_-DNOROPENGL_@@_-D__USE_MINGW_ANSI_STDIO=0_@@_-DHAVE_MINIUPNPC_@@_-DSTATIC_MINIUPNPC_@@_-DHAVE_BLUA_@@_-DHAVE_LIBGME_@@_
    CppCompiler=-Os_@@_-g_@@_-gdwarf-2_@@_
    Linker=-lgdi32_@@_-ldinput_@@_-ldxguid_@@_-lwinmm_@@_-lpng32_@@_-lz32_@@_-lminiupnpc_@@_-lws2_32_@@_-liphlpapi_@@_-mwindows_@@_-lgme.dll_@@_-lfmodex_@@_
    PreprocDefines=NORMALSRB2_@@_
    CompilerSettings=00000000001000000110e1
    Icon=
    ExeOutput=bin\Mingw\Release
    ObjectOutput=objs\Mingw\Release
    OverrideOutput=1
    OverrideOutputName=srb2win.exe
    HostApplication=
    CommandLine=
    UseCustomMakefile=0
    CustomMakefile=
    IncludeVersionInfo=0
    SupportXPThemes=0
    CompilerSet=0
    CompilerType=0
    
    [Profile4]
    ProfileName=Win32/DirectX Debug
    Type=0
    ObjFiles=
    Includes=libs/libpng-src;libs/zlib;libs/gme/include;libs/fmodex/inc;libs
    Libs=libs/libpng-src/projects;libs/zlib/win32;libs/miniupnpc/mingw32;libs/gme/win32;libs/fmodex/lib
    ResourceIncludes=src/win32
    MakeIncludes=comptime.mk;cpdebug.mk
    Compiler=-D_DEBUG_@@_-fno-exceptions_@@_-DSTDC_HEADERS_@@_-Wall_@@_-O0_@@_-g_@@_-gdwarf-2_@@_-D_WINDOWS_@@_-DHAVE_PNG_@@_-DNOROPENGL_@@_-D__USE_MINGW_ANSI_STDIO=0_@@_-DHAVE_MINIUPNPC_@@_-DSTATIC_MINIUPNPC_@@_-DHAVE_BLUA_@@_-DHAVE_LIBGME_@@_
    CppCompiler=-O0_@@_-g_@@_-gdwarf-2_@@_
    Linker=-lgdi32_@@_-ldinput_@@_-ldxguid_@@_-lwinmm_@@_-lpng32_@@_-lz32_@@_-lminiupnpc_@@_-lws2_32_@@_-liphlpapi_@@_-mconsole_@@_-lgme.dll_@@_-lfmodex_@@_
    PreprocDefines=NORMALSRB2_@@_
    CompilerSettings=00000000000000100110e1
    Icon=
    ExeOutput=bin\Mingw\Debug
    ObjectOutput=objs\Mingw\Debug
    OverrideOutput=1
    OverrideOutputName=srb2win.exe
    HostApplication=
    CommandLine=
    UseCustomMakefile=0
    CustomMakefile=
    IncludeVersionInfo=0
    SupportXPThemes=0
    CompilerSet=0
    CompilerType=0
    
    [Unit197]
    FileName=src\sdl\hwsym_sdl.c
    CompileCpp=0
    Folder=I_Interface/SDL
    Compile=1
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit198]
    FileName=src\sdl\hwsym_sdl.h
    CompileCpp=0
    Folder=I_Interface/SDL
    Compile=1
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit199]
    FileName=src\sdl\i_cdmus.c
    CompileCpp=0
    Folder=I_Interface/SDL
    Compile=1
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit200]
    FileName=src\sdl\i_main.c
    CompileCpp=0
    Folder=I_Interface/SDL
    Compile=1
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit201]
    FileName=src\sdl\i_net.c
    CompileCpp=0
    Folder=I_Interface/SDL
    Compile=1
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit202]
    FileName=src\sdl\sdl_sound.c
    CompileCpp=0
    Folder=I_Interface/SDL
    Compile=1
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit203]
    FileName=src\sdl\i_system.c
    CompileCpp=0
    Folder=I_Interface/SDL
    Compile=1
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit204]
    FileName=src\sdl\i_video.c
    CompileCpp=0
    Folder=I_Interface/SDL
    Compile=1
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit205]
    FileName=src\sdl\IMG_xpm.c
    CompileCpp=0
    Folder=I_Interface/SDL
    Compile=0
    Link=0
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit206]
    FileName=src\sdl\ogl_sdl.c
    CompileCpp=0
    Folder=I_Interface/SDL
    Compile=1
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit207]
    FileName=src\sdl\ogl_sdl.h
    CompileCpp=0
    Folder=I_Interface/SDL
    Compile=1
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit208]
    FileName=src\sdl\sdlmain.h
    CompileCpp=0
    Folder=I_Interface/SDL
    Compile=1
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit209]
    FileName=src\hardware\r_opengl\ogl_win.c
    CompileCpp=0
    Folder=Hw_Hardware/r_opengl
    Compile=0
    Link=0
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit210]
    FileName=src\hardware\r_opengl\r_opengl.c
    CompileCpp=0
    Folder=Hw_Hardware/r_opengl
    Compile=1
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit211]
    FileName=src\hardware\r_opengl\r_opengl.h
    CompileCpp=0
    Folder=Hw_Hardware/r_opengl
    Compile=1
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Profile5]
    ProfileName=Win32/SDL Release
    Type=0
    ObjFiles=
    Includes=libs/libpng-src;libs/zlib;libs
    Libs=libs/libpng-src/projects;libs/zlib/win32;libs/miniupnpc/mingw32
    ResourceIncludes=src/win32
    MakeIncludes=comptime.mk;cpdebug.mk
    Compiler=-DNDEBUG_@@_-fno-exceptions_@@_-DSTDC_HEADERS_@@_-Wall_@@_-Os_@@_-g_@@_-gdwarf-2_@@_-DUSE_WGL_SWAP_@@_-DDIRECTFULLSCREEN_@@_-DHAVE_SDL_@@_-DHWRENDER_@@_-DHW3SOUND_@@_-DHAVE_MIXER_@@_-DHAVE_PNG_@@_-D__USE_MINGW_ANSI_STDIO=0_@@_-DHAVE_MINIUPNPC_@@_-DSTATIC_MINIUPNPC_@@_-DHAVE_BLUA_@@_
    CppCompiler=-Os_@@_-g_@@_-gdwarf-2_@@_
    Linker=-lSDL_@@_-lSDL_Mixer_@@_-lpng32_@@_-lz32_@@_-lminiupnpc_@@_-lws2_32_@@_-liphlpapi_@@_-mconsole_@@_
    PreprocDefines=NORMALSRB2_@@_
    CompilerSettings=00000000001000000110e1
    Icon=
    ExeOutput=bin\Mingw\SDL\Release
    ObjectOutput=objs\Mingw\SDL\Release
    OverrideOutput=1
    OverrideOutputName=srb2sdl.exe
    HostApplication=
    CommandLine=
    UseCustomMakefile=0
    CustomMakefile=
    IncludeVersionInfo=0
    SupportXPThemes=0
    CompilerSet=0
    CompilerType=0
    
    [Unit212]
    FileName=src\lua_baselib.c
    CompileCpp=0
    Folder=LUA
    Compile=1
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit213]
    FileName=src\lua_hooklib.c
    CompileCpp=0
    Folder=LUA
    Compile=1
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit214]
    FileName=src\lua_infolib.c
    CompileCpp=0
    Folder=LUA
    Compile=1
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit215]
    FileName=src\lua_libs.h
    CompileCpp=0
    Folder=LUA
    Compile=1
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit216]
    FileName=src\lua_hook.h
    CompileCpp=0
    Folder=LUA
    Compile=1
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Profile6]
    ProfileName=Win32/SDL Debug
    Type=0
    ObjFiles=
    Includes=libs/libpng-src;libs/zlib;libs
    Libs=libs/libpng-src/projects;libs/zlib/win32;libs/miniupnpc/mingw32
    ResourceIncludes=src/win32
    MakeIncludes=comptime.mk;cpdebug.mk
    Compiler=-D_DEBUG_@@_-fno-exceptions_@@_-DSTDC_HEADERS_@@_-Wall_@@_-O0_@@_-g_@@_-gdwarf-2_@@_-DUSE_WGL_SWAP_@@_-DDIRECTFULLSCREEN_@@_-DHAVE_SDL_@@_-DHWRENDER_@@_-DHW3SOUND_@@_-DHAVE_MIXER_@@_-DHAVE_PNG_@@_-D__USE_MINGW_ANSI_STDIO=0_@@_-DHAVE_MINIUPNPC_@@_-DSTATIC_MINIUPNPC_@@_-DHAVE_BLUA_@@_
    CppCompiler=-O0_@@_-g_@@_-gdwarf-2_@@_
    Linker=-lSDL_@@_-lSDL_Mixer_@@_-lpng32_@@_-lz32_@@_-lminiupnpc_@@_-lws2_32_@@_-liphlpapi_@@_-mconsole_@@_
    PreprocDefines=NORMALSRB2_@@_
    CompilerSettings=00000000000000100110e1
    Icon=
    ExeOutput=bin\Mingw\SDL\Debug
    ObjectOutput=objs\Mingw\SDL\Debug
    OverrideOutput=1
    OverrideOutputName=srb2sdl.exe
    HostApplication=
    CommandLine=
    UseCustomMakefile=0
    CustomMakefile=
    IncludeVersionInfo=0
    SupportXPThemes=0
    CompilerSet=0
    CompilerType=0
    
    [Profile7]
    ProfileName=Win64/DirectX Release
    Type=0
    ObjFiles=
    Includes=libs/libpng-src;libs/zlib;libs
    Libs=libs/libpng-src/projects;libs/zlib/win32;libs/miniupnpc/mingw64
    ResourceIncludes=src/win32
    MakeIncludes=comptime.mk;cpdebug.mk
    Compiler=-DNDEBUG_@@_-fno-exceptions_@@_-DSTDC_HEADERS_@@_-Wall_@@_-Os_@@_-g_@@_-D_WINDOWS_@@_-DHAVE_PNG_@@_-DNOROPENGL_@@_-D__USE_MINGW_ANSI_STDIO=0_@@_-DHAVE_MINIUPNPC_@@_-DSTATIC_MINIUPNPC_@@_-DHAVE_BLUA_@@_
    CppCompiler=-Os_@@_-g_@@_
    Linker=-lgdi32_@@_-ldinput_@@_-ldxguid_@@_-lwinmm_@@_-lpng64_@@_-lz64_@@_-lminiupnpc_@@_-lws2_32_@@_-liphlpapi_@@_-mwindows_@@_
    PreprocDefines=NORMALSRB2_@@_
    CompilerSettings=00000000001000000110tb
    Icon=
    ExeOutput=bin\Mingw64\Release
    ObjectOutput=objs\Mingw64\Release
    OverrideOutput=1
    OverrideOutputName=srb2win.exe
    HostApplication=
    CommandLine=
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    CustomMakefile=
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    CompilerSet=9
    CompilerType=0
    
    [Profile8]
    ProfileName=Win64/DirectX Debug
    Type=0
    ObjFiles=
    Includes=libs/libpng-src;libs/zlib;libs
    Libs=libs/libpng-src/projects;libs/zlib/win32;libs/miniupnpc/mingw64
    ResourceIncludes=src/win32
    MakeIncludes=comptime.mk;cpdebug.mk
    Compiler=-D_DEBUG_@@_-fno-exceptions_@@_-DSTDC_HEADERS_@@_-Wall_@@_-O0_@@_-g_@@_-D_WINDOWS_@@_-DHAVE_PNG_@@_-DNOROPENGL_@@_-D__USE_MINGW_ANSI_STDIO=0_@@_-DHAVE_MINIUPNPC_@@_-DSTATIC_MINIUPNPC_@@_-DHAVE_BLUA_@@_
    CppCompiler=-O0_@@_-g_@@_
    Linker=-lgdi32_@@_-ldinput_@@_-ldxguid_@@_-lwinmm_@@_-lpng64_@@_-lz64_@@_-lminiupnpc_@@_-lws2_32_@@_-liphlpapi_@@_-mconsole_@@_
    PreprocDefines=NORMALSRB2_@@_
    CompilerSettings=00000000000000100110tb
    Icon=
    ExeOutput=bin\Mingw64\Debug
    ObjectOutput=objs\Mingw64\Debug
    OverrideOutput=1
    OverrideOutputName=srb2win.exe
    HostApplication=
    CommandLine=
    UseCustomMakefile=0
    CustomMakefile=
    IncludeVersionInfo=0
    SupportXPThemes=0
    CompilerSet=9
    CompilerType=0
    
    [Profile9]
    ProfileName=Win64/SDL Release
    Type=0
    ObjFiles=
    Includes=libs/libpng-src;libs/zlib;libs
    Libs=libs/libpng-src/projects;libs/zlib/win32;libs/miniupnpc/mingw64
    ResourceIncludes=src/win32
    MakeIncludes=comptime.mk;cpdebug.mk
    Compiler=-DNDEBUG_@@_-fno-exceptions_@@_-DSTDC_HEADERS_@@_-Wall_@@_-Os_@@_-g_@@_-DUSE_WGL_SWAP_@@_-DDIRECTFULLSCREEN_@@_-DHAVE_SDL_@@_-DHWRENDER_@@_-DHW3SOUND_@@_-DHAVE_MIXER_@@_-DHAVE_PNG_@@_-D__USE_MINGW_ANSI_STDIO=0_@@_-DHAVE_MINIUPNPC_@@_-DSTATIC_MINIUPNPC_@@_-DHAVE_BLUA_@@_
    CppCompiler=-Os_@@_-g_@@_
    Linker=-lSDL_@@_-lSDL_Mixer_@@_-lpng64_@@_-lz64_@@_-lminiupnpc_@@_-lws2_32_@@_-liphlpapi_@@_-mconsole_@@_
    PreprocDefines=NORMALSRB2_@@_
    CompilerSettings=00000000001000000110tb
    Icon=
    ExeOutput=bin\Mingw64\SDL\Release
    ObjectOutput=objs\Mingw64\SDL\Release
    OverrideOutput=1
    OverrideOutputName=srb2sdl.exe
    HostApplication=
    CommandLine=
    UseCustomMakefile=0
    CustomMakefile=
    IncludeVersionInfo=0
    SupportXPThemes=0
    CompilerSet=9
    CompilerType=0
    
    [Profile10]
    ProfileName=Win64/SDL Debug
    Type=0
    ObjFiles=
    Includes=libs/libpng-src;libs/zlib;libs
    Libs=libs/libpng-src/projects;libs/zlib/win32;libs/miniupnpc/mingw64
    ResourceIncludes=src/win32
    MakeIncludes=comptime.mk;cpdebug.mk
    Compiler=-D_DEBUG_@@_-fno-exceptions_@@_-DSTDC_HEADERS_@@_-Wall_@@_-O0_@@_-g_@@_-DUSE_WGL_SWAP_@@_-DDIRECTFULLSCREEN_@@_-DHAVE_SDL_@@_-DHWRENDER_@@_-DHW3SOUND_@@_-DHAVE_MIXER_@@_-DHAVE_PNG_@@_-D__USE_MINGW_ANSI_STDIO=0_@@_-DHAVE_MINIUPNPC_@@_-DSTATIC_MINIUPNPC_@@_-DHAVE_BLUA_@@_
    CppCompiler=-O0_@@_-g_@@_
    Linker=-lSDL_@@_-lSDL_Mixer_@@_-lpng64_@@_-lz64_@@_-lminiupnpc_@@_-lws2_32_@@_-liphlpapi_@@_-mconsole_@@_
    PreprocDefines=NORMALSRB2_@@_
    CompilerSettings=00000000000000100110tb
    Icon=
    ExeOutput=bin\Mingw64\SDL\Debug
    ObjectOutput=objs\Mingw64\SDL\Debug
    OverrideOutput=1
    OverrideOutputName=srb2sdl.exe
    HostApplication=
    CommandLine=
    UseCustomMakefile=0
    CustomMakefile=
    IncludeVersionInfo=0
    SupportXPThemes=0
    CompilerSet=9
    CompilerType=0
    
    [Unit217]
    FileName=src\lua_mathlib.c
    CompileCpp=0
    Folder=LUA
    Compile=1
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit218]
    FileName=src\lua_mobjlib.c
    CompileCpp=0
    Folder=LUA
    Compile=1
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit219]
    FileName=src\lua_script.c
    CompileCpp=0
    Folder=LUA
    Compile=1
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit220]
    FileName=src\lua_script.h
    CompileCpp=0
    Folder=LUA
    Compile=1
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit221]
    FileName=src\blua\lapi.h
    CompileCpp=0
    Folder=BLUA
    Compile=1
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit222]
    FileName=src\blua\lauxlib.h
    CompileCpp=0
    Folder=BLUA
    Compile=1
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit223]
    FileName=src\blua\lcode.h
    CompileCpp=0
    Folder=BLUA
    Compile=1
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit224]
    FileName=src\blua\ldebug.h
    CompileCpp=0
    Folder=BLUA
    Compile=1
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit225]
    FileName=src\blua\ldo.h
    CompileCpp=0
    Folder=BLUA
    Compile=1
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit226]
    FileName=src\blua\lfunc.h
    CompileCpp=0
    Folder=BLUA
    Compile=1
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit227]
    FileName=src\blua\lgc.h
    CompileCpp=0
    Folder=BLUA
    Compile=1
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit228]
    FileName=src\blua\llex.h
    CompileCpp=0
    Folder=BLUA
    Compile=1
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit229]
    FileName=src\blua\llimits.h
    CompileCpp=0
    Folder=BLUA
    Compile=1
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit230]
    FileName=src\blua\lmem.h
    CompileCpp=0
    Folder=BLUA
    Compile=1
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit231]
    FileName=src\blua\lobject.h
    CompileCpp=0
    Folder=BLUA
    Compile=1
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit232]
    FileName=src\blua\lopcodes.h
    CompileCpp=0
    Folder=BLUA
    Compile=1
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit233]
    FileName=src\blua\lparser.h
    CompileCpp=0
    Folder=BLUA
    Compile=1
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit234]
    FileName=src\blua\lstate.h
    CompileCpp=0
    Folder=BLUA
    Compile=1
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit235]
    FileName=src\blua\lstring.h
    CompileCpp=0
    Folder=BLUA
    Compile=1
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit236]
    FileName=src\blua\ltable.h
    CompileCpp=0
    Folder=BLUA
    Compile=1
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit237]
    FileName=src\blua\ltm.h
    CompileCpp=0
    Folder=BLUA
    Compile=1
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit238]
    FileName=src\blua\lua.h
    CompileCpp=0
    Folder=BLUA
    Compile=1
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit239]
    FileName=src\blua\luaconf.h
    CompileCpp=0
    Folder=BLUA
    Compile=1
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit240]
    FileName=src\blua\lualib.h
    CompileCpp=0
    Folder=BLUA
    Compile=1
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit241]
    FileName=src\blua\lundump.h
    CompileCpp=0
    Folder=BLUA
    Compile=1
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit242]
    FileName=src\blua\lvm.h
    CompileCpp=0
    Folder=BLUA
    Compile=1
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit243]
    FileName=src\blua\lzio.h
    CompileCpp=0
    Folder=BLUA
    Compile=1
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit244]
    FileName=src\blua\lapi.c
    CompileCpp=0
    Folder=BLUA
    Compile=1
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit245]
    FileName=src\blua\lauxlib.c
    CompileCpp=0
    Folder=BLUA
    Compile=1
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit246]
    FileName=src\blua\lbaselib.c
    CompileCpp=0
    Folder=BLUA
    Compile=1
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit247]
    FileName=src\blua\lcode.c
    CompileCpp=0
    Folder=BLUA
    Compile=1
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit248]
    FileName=src\blua\ldebug.c
    CompileCpp=0
    Folder=BLUA
    Compile=1
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit249]
    FileName=src\blua\ldo.c
    CompileCpp=0
    Folder=BLUA
    Compile=1
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit250]
    FileName=src\blua\ldump.c
    CompileCpp=0
    Folder=BLUA
    Compile=1
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit251]
    FileName=src\blua\lfunc.c
    CompileCpp=0
    Folder=BLUA
    Compile=1
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit252]
    FileName=src\blua\lgc.c
    CompileCpp=0
    Folder=BLUA
    Compile=1
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit253]
    FileName=src\blua\linit.c
    CompileCpp=0
    Folder=BLUA
    Compile=1
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit254]
    FileName=src\blua\llex.c
    CompileCpp=0
    Folder=BLUA
    Compile=1
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit255]
    FileName=src\blua\lmem.c
    CompileCpp=0
    Folder=BLUA
    Compile=1
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit256]
    FileName=src\blua\lobject.c
    CompileCpp=0
    Folder=BLUA
    Compile=1
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit257]
    FileName=src\blua\lopcodes.c
    CompileCpp=0
    Folder=BLUA
    Compile=1
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit258]
    FileName=src\blua\lparser.c
    CompileCpp=0
    Folder=BLUA
    Compile=1
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit259]
    FileName=src\blua\lstate.c
    CompileCpp=0
    Folder=BLUA
    Compile=1
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit260]
    FileName=src\blua\lstring.c
    CompileCpp=0
    Folder=BLUA
    Compile=1
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit261]
    FileName=src\blua\lstrlib.c
    CompileCpp=0
    Folder=BLUA
    Compile=1
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit262]
    FileName=src\blua\ltable.c
    CompileCpp=0
    Folder=BLUA
    Compile=1
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit263]
    FileName=src\blua\ltablib.c
    CompileCpp=0
    Folder=BLUA
    Compile=1
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit264]
    FileName=src\blua\ltm.c
    CompileCpp=0
    Folder=BLUA
    Compile=1
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit265]
    FileName=src\blua\lundump.c
    CompileCpp=0
    Folder=BLUA
    Compile=1
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit266]
    FileName=src\blua\lvm.c
    CompileCpp=0
    Folder=BLUA
    Compile=1
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit267]
    FileName=src\blua\lzio.c
    CompileCpp=0
    Folder=BLUA
    Compile=1
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit268]
    FileName=src\lua_playerlib.c
    CompileCpp=0
    Folder=LUA
    Compile=1
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit269]
    FileName=src\comptime.c
    CompileCpp=0
    Folder=D_Doom
    Compile=1
    Link=1
    Priority=1001
    OverrideBuildCmd=1
    BuildCmd=$(CC) -c src/comptime.c -o $@ $(CFLAGS) -DCOMPVERSION
    
    [Unit270]
    FileName=src\b_bot.c
    CompileCpp=0
    Folder=B_Bot
    Compile=1
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit271]
    FileName=src\b_bot.h
    CompileCpp=0
    Folder=B_Bot
    Compile=1
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit272]
    FileName=src\m_cond.c
    CompileCpp=0
    Folder=M_Misc
    Compile=1
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit273]
    FileName=src\m_cond.h
    CompileCpp=0
    Folder=M_Misc
    Compile=1
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit178]
    FileName=src\lua_consolelib.c
    CompileCpp=0
    Folder=LUA
    Compile=1
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit179]
    FileName=src\lua_thinkerlib.c
    CompileCpp=0
    Folder=LUA
    Compile=1
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit180]
    FileName=src\lua_maplib.c
    CompileCpp=0
    Folder=LUA
    Compile=1
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit274]
    FileName=src\sdl\mixer_sound.c
    CompileCpp=0
    Folder=I_Interface/SDL
    Compile=1
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit275]
    FileName=src\m_anigif.c
    CompileCpp=0
    Folder=M_Misc
    Compile=1
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit276]
    FileName=src\m_anigif.h
    CompileCpp=0
    Folder=M_Misc
    Compile=1
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit277]
    FileName=src\lua_hudlib.c
    CompileCpp=0
    Folder=LUA
    Compile=1
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit278]
    FileName=src\lua_skinlib.c
    CompileCpp=0
    Folder=LUA
    Compile=1
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=
    
    [Unit279]
    FileName=src\lua_hud.h
    CompileCpp=0
    Folder=LUA
    Compile=1
    Link=1
    Priority=1000
    OverrideBuildCmd=0
    BuildCmd=