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Commit 18e26f5d authored by kaldrum1's avatar kaldrum1
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fix spr2defaults issue

parent 81585955
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......@@ -1268,7 +1268,7 @@ boolean HWR_DrawModel(gl_vissprite_t *spr)
frame = (spr->mobj->frame & FF_FRAMEMASK);
if (spr->mobj->skin && spr->mobj->sprite == SPR_PLAY && md2->model->spr2frames)
{
spr2 = HWR_GetModelSprite2Num(md2, spr->mobj->skin, spr->mobj->sprite2, spr->mobj->player); //need this for setting the mod correctly when spr2defaults stuff happens
spr2 = spr->mobj->sprite2; //need this for setting the mod correctly when spr2defaults stuff happens
if (spr->mobj->type == MT_PLAYER)
{
UINT16 statespr2 = P_ApplySuperFlagToSprite2(P_GetStateSprite2(spr->mobj->state), spr->mobj);
......
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