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tertu marybig
SRB2
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patch-cache-refactor
df1111c3
·
Patch cache + sprite rotation + renderer switching refactor
·
Jul 17, 2020
sprite-fof-plane-sorting-question-mark
0e333d8c
·
Comment out sprite against FOF planes sorting
·
Jul 20, 2020
shadernmus
032851c9
·
Don't let GLSL shaders mark the game as modified
·
Jul 25, 2020
udmf-fixmapthingheight
b99385e1
·
Fix mapthing spawn height scaling improperly with the object scale; only...
·
Jul 30, 2020
shadernmus2
2fce4c07
·
PACKTVERSION 4, because I changed serverinfo
·
Aug 05, 2020
parser-fixes
6191041a
·
Merge branch 'next' into parser-fixes
·
Aug 10, 2020
frictionrefactor
9a19ca83
·
players should never be missiles, nor koopa shells, nor vultures, nor...
·
Aug 15, 2020
ffloorclip
298ccbee
·
Fix opaque splat rendering
·
Aug 18, 2020
snake-fixes
cb06d056
·
Fix bonus items sometimes overriding apples in Snake minigame
·
Aug 24, 2020
304-the-amount-of-mashing-to-kill-a-pterabyte-should-be-reduced
becc4292
·
Bump RC version
·
Sep 28, 2020
COM_ImmedExecute-lua
2c4809f7
·
COM_ImmedExecute for Lua
·
Oct 20, 2020
catchup-timeout
5091c19a
·
Kick clients that fail to catch up with server gamelogic
·
Oct 21, 2020
skip-unused-mobj-hooks
37c11e0f
·
Fix unfortunate typos
·
Oct 22, 2020
high-resolution-timer-2
c0dbc562
·
Fix floating point math
·
Nov 07, 2020
register-metatables
9f851dc2
·
Return explicitly when failing to register a metatable
·
Nov 09, 2020
fixmul
3d1677ba
·
Add a shorthand alias for FRACUNIT
·
Nov 12, 2020
what-is-a-standard-2
1a8ec39f
·
Remove direct definition for D__USE_MINGW_ANSI_STDIO, as the latest standards...
·
Nov 13, 2020
udmf-wallscale
266f03f5
·
Merge branch 'next' into udmf-wallscale
·
Nov 15, 2020
blua-unary-not-fix
42c72b7b
·
Lua: fix crash with unary not (~) on boolean constant/nil and let it work on...
·
Nov 20, 2020
fix-playercmd
7ff64436
·
Fix PlayerCmd not handling angle and aiming correctly
·
Nov 23, 2020
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