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physics-test
049da98f
·
Ported VPhysics momentum code and Run on Water Lua to C code
·
Sep 02, 2021
po2-32x32-fix
869b12c4
·
Reduce code duplication
·
Aug 26, 2021
png-trans-fix
3ff8d9d3
·
Fix issue with png_get_tRNS
·
Aug 26, 2021
floorsprite-fix
450955cb
·
Fix floor sprite projection
·
Aug 26, 2021
next
default
protected
ccc71dda
·
Merge branch 'addplayer' into 'next'
·
Aug 25, 2021
metal-recording-srb2home
4a6acc2c
·
Fix metal recordings not being saved in srb2home
·
Aug 22, 2021
polish-lua-inputs
9b726385
·
Prevent input.setMouseGrab from interfering with window focus
·
Aug 18, 2021
master
824b1ab2
·
Makefile: use full stem in dependency generation
·
Aug 14, 2021
raise-skin-limit
290adb23
·
Add a descriptive comment about the MAXSKINS macro
·
Aug 10, 2021
fix-archiving-error-msg
6403a38c
·
Fix again
·
Aug 10, 2021
ksf-wadfiles
3c8a1114
·
pipe towers zone
·
Aug 09, 2021
mapload-trigger-fix
d1e8b057
·
Don't call map load trigger linedefs when joining or reloading gamestate
·
Aug 08, 2021
playercontroldirection
434b119c
·
Merge remote-tracking branch 'origin/next' into playercontroldirection
·
Jul 28, 2021
fix-gme-disabled
71f905f9
·
Fix gme support being effectively disabled
·
Jul 16, 2021
accel-momentum
7a6c161f
·
Merge branch 'accelspin' into 'accel-momentum'
·
Jul 15, 2021
next-test-2021-7-11
b14ed78a
·
Update asset hashes
·
Jul 12, 2021
lua-camera
117e3e26
·
Expose P_TryCameraMove and P_TeleportCameraMove, disallow write access to...
·
Jul 11, 2021
keycodes-only
4bd5c91b
·
Merge branch 'next' into keycodes-only
·
Jul 08, 2021
622-teamlives-hud
5668c838
·
Add lives check to Team name HUD
·
Jul 08, 2021
hudlib-hook-refactor
b4fa98d2
·
Refactor hudlib hooks to hooklib
·
Jul 07, 2021
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