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Commit 1e4eab77 authored by Nev3r's avatar Nev3r
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Use fixed_t on the mapthing scale for the sake of coherence.

parent beb42c94
Branches thokker_next
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...@@ -23,6 +23,8 @@ ...@@ -23,6 +23,8 @@
// Some global defines, that configure the game. // Some global defines, that configure the game.
#include "doomdef.h" #include "doomdef.h"
#include "m_fixed.h" // See the mapthing_t scale.
// //
// Map level types. // Map level types.
// The following data structures define the persistent format // The following data structures define the persistent format
...@@ -203,7 +205,7 @@ typedef struct ...@@ -203,7 +205,7 @@ typedef struct
UINT16 options; UINT16 options;
INT16 z; INT16 z;
UINT8 extrainfo; UINT8 extrainfo;
INT32 scale; fixed_t scale;
INT16 tag; INT16 tag;
struct mobj_s *mobj; struct mobj_s *mobj;
} mapthing_t; } mapthing_t;
......
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