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#region ================== Copyright (c) 2007 Pascal vd Heiden
/*
* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
* This program is released under GNU General Public License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
*/
#endregion
#region ================== Namespaces
using System;
using System.Collections.Generic;
using System.Linq;
using System.Windows.Forms;
using CodeImp.DoomBuilder.Actions;
using CodeImp.DoomBuilder.BuilderModes.Interface;
using CodeImp.DoomBuilder.Config;
using CodeImp.DoomBuilder.Data;
using CodeImp.DoomBuilder.Editing;
using CodeImp.DoomBuilder.Geometry;
using CodeImp.DoomBuilder.GZBuilder.Geometry;
using CodeImp.DoomBuilder.Map;
using CodeImp.DoomBuilder.Rendering;
using CodeImp.DoomBuilder.Types;
using CodeImp.DoomBuilder.Windows;
#endregion
namespace CodeImp.DoomBuilder.BuilderModes
{
[EditMode(DisplayName = "Linedefs Mode",
SwitchAction = "linedefsmode", // Action name used to switch to this mode
ButtonImage = "LinesMode.png", // Image resource name for the button
ButtonOrder = int.MinValue + 100, // Position of the button (lower is more to the left)
ButtonGroup = "000_editing",
UseByDefault = true,
SafeStartMode = true)]
public class LinedefsMode : BaseClassicMode
{
#region ================== Constants
#endregion
#region ================== Variables
// Highlighted item
private Linedef highlighted;
private readonly Association[] association = new Association[Linedef.NUM_ARGS];
private readonly Association highlightasso = new Association();
private Vector2D insertpreview = new Vector2D(float.NaN, float.NaN); //mxd
// Interface
private bool editpressed;
#endregion
#region ================== Properties
public override object HighlightedObject { get { return highlighted; } }
#endregion
#region ================== Constructor / Disposer
public LinedefsMode()
{
//mxd. Associations now requre initializing...
for(int i = 0; i < association.Length; i++) association[i] = new Association();
}
#endregion
#region ================== Methods
// This highlights a new item
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private void Highlight(Linedef l)
{
bool completeredraw = false;
LinedefActionInfo action = null;
// Often we can get away by simply undrawing the previous
// highlight and drawing the new highlight. But if associations
// are or were drawn we need to redraw the entire display.
// Previous association highlights something?
if((highlighted != null) && (highlighted.Tag != 0)) completeredraw = true;
// Set highlight association
if(l != null && l.Tag != 0)
highlightasso.Set(new Vector2D((l.Start.Position + l.End.Position)/2), l.Tags, UniversalType.LinedefTag);
// New association highlights something?
if((l != null) && (l.Tag != 0)) completeredraw = true;
// Use the line tag to highlight sectors (Doom style)
if(General.Map.Config.LineTagIndicatesSectors)
{
if(l != null)
association[0].Set(new Vector2D((l.Start.Position + l.End.Position)/2), l.Tags, UniversalType.SectorTag);
}
else
{
if(l != null)
{
// Check if we can find the linedefs action
if((l.Action > 0) && General.Map.Config.LinedefActions.ContainsKey(l.Action))
action = General.Map.Config.LinedefActions[l.Action];
}
// Determine linedef associations
for(int i = 0; i < Linedef.NUM_ARGS; i++)
{
// Previous association highlights something?
if((association[i].Type == UniversalType.SectorTag) ||
(association[i].Type == UniversalType.LinedefTag) ||
(association[i].Type == UniversalType.ThingTag)) completeredraw = true;
// Make new association
if(action != null)
association[i].Set(new Vector2D((l.Start.Position + l.End.Position)/2), l.Args[i], action.Args[i].Type);
// New association highlights something?
if((association[i].Type == UniversalType.SectorTag) ||
(association[i].Type == UniversalType.LinedefTag) ||
(association[i].Type == UniversalType.ThingTag)) completeredraw = true;
}
}
// If we're changing associations, then we
// need to redraw the entire display
if(completeredraw)
{
// Set new highlight and redraw completely
highlighted = l;
General.Interface.RedrawDisplay();
}
else
{
// Update display
if(renderer.StartPlotter(false))
{
// Undraw previous highlight
Linedef possiblecommentline = l ?? highlighted; //mxd
if((highlighted != null) && !highlighted.IsDisposed)
{
renderer.PlotLinedef(highlighted, renderer.DetermineLinedefColor(highlighted));
renderer.PlotVertex(highlighted.Start, renderer.DetermineVertexColor(highlighted.Start));
renderer.PlotVertex(highlighted.End, renderer.DetermineVertexColor(highlighted.End));
}
// Set new highlight
highlighted = l;
// Render highlighted item
if((highlighted != null) && !highlighted.IsDisposed)
{
renderer.PlotLinedef(highlighted, General.Colors.Highlight);
renderer.PlotVertex(highlighted.Start, renderer.DetermineVertexColor(highlighted.Start));
renderer.PlotVertex(highlighted.End, renderer.DetermineVertexColor(highlighted.End));
}
// Done with highlight
//mxd. Update comment highlight?
if(General.Map.UDMF && General.Settings.RenderComments
&& possiblecommentline != null && !possiblecommentline.IsDisposed
&& renderer.StartOverlay(false))
{
RenderComment(possiblecommentline);
renderer.Finish();
}
renderer.Present();
}
}
// Show highlight info
if((highlighted != null) && !highlighted.IsDisposed)
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{
General.Interface.ShowLinedefInfo(highlighted);
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}
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{
General.Interface.Display.HideToolTip(); //mxd
General.Interface.HideInfo();
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}
//mxd
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private void AlignTextureToLine(bool alignFloors, bool alignToFrontSide)
{
ICollection<Linedef> lines = General.Map.Map.GetSelectedLinedefs(true);
if(lines.Count == 0 && highlighted != null && !highlighted.IsDisposed)
lines.Add(highlighted);
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if(lines.Count == 0)
{
General.Interface.DisplayStatus(StatusType.Warning, "This action requires a selection");
return;
}
//Create Undo
string rest = (alignFloors ? "Floors" : "Ceilings") + " to " + (alignToFrontSide ? "Front" : "Back")+ " Side";
General.Map.UndoRedo.CreateUndo("Align " + rest);
int counter = 0;
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foreach(Linedef l in lines)
{
Sector s = null;
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if(alignToFrontSide)
{
if(l.Front != null && l.Front.Sector != null) s = l.Front.Sector;
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}
else
{
if(l.Back != null && l.Back.Sector != null) s = l.Back.Sector;
}
if(s == null) continue;
counter++;
s.Fields.BeforeFieldsChange();
float sourceAngle = (float)Math.Round(General.ClampAngle(alignToFrontSide ? -Angle2D.RadToDeg(l.Angle) + 90 : -Angle2D.RadToDeg(l.Angle) - 90), 1);
if(!alignToFrontSide) sourceAngle = General.ClampAngle(sourceAngle + 180);
//update angle
UniFields.SetFloat(s.Fields, (alignFloors ? "rotationfloor" : "rotationceiling"), sourceAngle, 0f);
//update offset
Vector2D offset = (alignToFrontSide ? l.Start.Position : l.End.Position).GetRotated(Angle2D.DegToRad(sourceAngle));
ImageData texture = General.Map.Data.GetFlatImage(s.LongFloorTexture);
if((texture == null) || (texture == General.Map.Data.WhiteTexture) ||
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(texture.Width <= 0) || (texture.Height <= 0) || !texture.IsImageLoaded)
{
//meh...
}
else
{
offset.x %= texture.Width / s.Fields.GetValue((alignFloors ? "xscalefloor" : "xscaleceiling"), 1.0f);
offset.y %= texture.Height / s.Fields.GetValue((alignFloors ? "yscalefloor" : "yscaleceiling"), 1.0f);
}
UniFields.SetFloat(s.Fields, (alignFloors ? "xpanningfloor" : "xpanningceiling"), (float)Math.Round(-offset.x), 0f);
UniFields.SetFloat(s.Fields, (alignFloors ? "ypanningfloor" : "ypanningceiling"), (float)Math.Round(offset.y), 0f);
//update
s.UpdateNeeded = true;
s.UpdateCache();
}
General.Interface.DisplayStatus(StatusType.Info, "Aligned " +counter + " " + rest);
//update
General.Map.Map.Update();
General.Interface.RedrawDisplay();
General.Interface.RefreshInfo();
General.Map.IsChanged = true;
}
//mxd
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private bool IsInSelectionRect(Linedef l, List<Line2D> selectionOutline)
{
if(BuilderPlug.Me.MarqueSelectTouching)
{
bool selected = selectionrect.Contains(l.Start.Position.x, l.Start.Position.y) || selectionrect.Contains(l.End.Position.x, l.End.Position.y);
//check intersections with outline
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if(!selected)
{
foreach(Line2D line in selectionOutline)
{
if(Line2D.GetIntersection(l.Line, line)) return true;
}
}
return selected;
}
return selectionrect.Contains(l.Start.Position.x, l.Start.Position.y) && selectionrect.Contains(l.End.Position.x, l.End.Position.y);
}
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#endregion
#region ================== Events
public override void OnHelp()
{
General.ShowHelp("e_linedefs.html");
}
// Cancel mode
public override void OnCancel()
{
base.OnCancel();
// Return to this mode
General.Editing.ChangeMode(new LinedefsMode());
}
// Mode engages
public override void OnEngage()
{
base.OnEngage();
renderer.SetPresentation(Presentation.Standard);
// Add toolbar buttons
General.Interface.AddButton(BuilderPlug.Me.MenusForm.CopyProperties);
General.Interface.AddButton(BuilderPlug.Me.MenusForm.PasteProperties);
General.Interface.AddButton(BuilderPlug.Me.MenusForm.PastePropertiesOptions); //mxd
General.Interface.AddButton(BuilderPlug.Me.MenusForm.SeparatorCopyPaste);
if(General.Map.UDMF) //mxd
{
General.Interface.AddButton(BuilderPlug.Me.MenusForm.MakeGradientBrightness);
General.Interface.AddButton(BuilderPlug.Me.MenusForm.GradientInterpolationMenu);
}
General.Interface.AddButton(BuilderPlug.Me.MenusForm.CurveLinedefs);
General.Interface.AddButton(BuilderPlug.Me.MenusForm.MarqueSelectTouching); //mxd
General.Interface.AddButton(BuilderPlug.Me.MenusForm.SyncronizeThingEditButton); //mxd
if(General.Map.UDMF) General.Interface.AddButton(BuilderPlug.Me.MenusForm.TextureOffsetLock, ToolbarSection.Geometry); //mxd
//mxd. Update the tooltip
BuilderPlug.Me.MenusForm.SyncronizeThingEditButton.ToolTipText = "Synchronized Things Editing" + Environment.NewLine + BuilderPlug.Me.MenusForm.SyncronizeThingEditLinedefsItem.ToolTipText;
// Convert geometry selection to linedefs selection
General.Map.Map.ConvertSelection(SelectionType.Linedefs);
UpdateSelectionInfo(); //mxd
}
// Mode disengages
public override void OnDisengage()
{
base.OnDisengage();
// Remove toolbar buttons
General.Interface.RemoveButton(BuilderPlug.Me.MenusForm.CopyProperties);
General.Interface.RemoveButton(BuilderPlug.Me.MenusForm.PasteProperties);
General.Interface.RemoveButton(BuilderPlug.Me.MenusForm.PastePropertiesOptions); //mxd
General.Interface.RemoveButton(BuilderPlug.Me.MenusForm.SeparatorCopyPaste);
if(General.Map.UDMF) //mxd
{
General.Interface.RemoveButton(BuilderPlug.Me.MenusForm.MakeGradientBrightness);
General.Interface.RemoveButton(BuilderPlug.Me.MenusForm.GradientInterpolationMenu);
}
General.Interface.RemoveButton(BuilderPlug.Me.MenusForm.CurveLinedefs);
General.Interface.RemoveButton(BuilderPlug.Me.MenusForm.MarqueSelectTouching); //mxd
General.Interface.RemoveButton(BuilderPlug.Me.MenusForm.SyncronizeThingEditButton); //mxd
if(General.Map.UDMF) General.Interface.RemoveButton(BuilderPlug.Me.MenusForm.TextureOffsetLock); //mxd
// Going to EditSelectionMode?
if(General.Editing.NewMode is EditSelectionMode)
{
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// Not pasting anything?
EditSelectionMode editmode = (General.Editing.NewMode as EditSelectionMode);
if(!editmode.Pasting)
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// No selection made? But we have a highlight!
if((General.Map.Map.GetSelectedLinedefs(true).Count == 0) && (highlighted != null))
{
// Make the highlight the selection
highlighted.Selected = true;
}
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// Hide highlight info and tooltip
General.Interface.HideInfo();
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General.Interface.Display.HideToolTip(); //mxd
}
// This redraws the display
public override void OnRedrawDisplay()
{
renderer.RedrawSurface();
List<Line3D> eventlines = new List<Line3D>(); //mxd
// Render lines
if(renderer.StartPlotter(true))
{
renderer.PlotLinedefSet(General.Map.Map.Linedefs);
for(int i = 0; i < Linedef.NUM_ARGS; i++) BuilderPlug.PlotAssociations(renderer, association[i], eventlines);
if((highlighted != null) && !highlighted.IsDisposed)
{
BuilderPlug.PlotReverseAssociations(renderer, highlightasso, eventlines);
renderer.PlotLinedef(highlighted, General.Colors.Highlight);
}
renderer.PlotVerticesSet(General.Map.Map.Vertices);
renderer.Finish();
}
// Render things
if(renderer.StartThings(true))
{
renderer.RenderThingSet(General.Map.ThingsFilter.HiddenThings, Presentation.THINGS_HIDDEN_ALPHA);
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renderer.RenderThingSet(General.Map.ThingsFilter.VisibleThings, Presentation.THINGS_ALPHA);
renderer.Finish();
}
// Render selection
if(renderer.StartOverlay(true))
{
if(!selecting) //mxd
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{
for(int i = 0; i < Linedef.NUM_ARGS; i++) BuilderPlug.RenderAssociations(renderer, association[i], eventlines);
if((highlighted != null) && !highlighted.IsDisposed) BuilderPlug.RenderReverseAssociations(renderer, highlightasso, eventlines); //mxd
}
else
{
RenderMultiSelection();
}
//mxd. Render vertex insert preview
if(insertpreview.IsFinite())
{
float dist = Math.Min(Vector2D.Distance(mousemappos, insertpreview), BuilderPlug.Me.HighlightRange);
byte alpha = (byte)(255 - (dist / BuilderPlug.Me.HighlightRange) * 128);
float vsize = (renderer.VertexSize + 1.0f) / renderer.Scale;
renderer.RenderRectangleFilled(new RectangleF(insertpreview.x - vsize, insertpreview.y - vsize, vsize * 2.0f, vsize * 2.0f), General.Colors.InfoLine.WithAlpha(alpha), true);
}
renderer.RenderArrows(eventlines); //mxd
//mxd. Render comments
if(General.Map.UDMF && General.Settings.RenderComments) foreach(Linedef l in General.Map.Map.Linedefs) RenderComment(l);
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renderer.Finish();
}
renderer.Present();
}
// Selection
protected override void OnSelectBegin()
{
// Item highlighted?
if((highlighted != null) && !highlighted.IsDisposed)
{
// Update display
if(renderer.StartPlotter(false))
{
// Redraw highlight to show selection
renderer.PlotLinedef(highlighted, renderer.DetermineLinedefColor(highlighted));
renderer.PlotVertex(highlighted.Start, renderer.DetermineVertexColor(highlighted.Start));
renderer.PlotVertex(highlighted.End, renderer.DetermineVertexColor(highlighted.End));
renderer.Finish();
renderer.Present();
}
}
base.OnSelectBegin();
}
// End selection
protected override void OnSelectEnd()
{
// Not stopping from multiselection?
if(!selecting)
{
// Item highlighted?
if((highlighted != null) && !highlighted.IsDisposed)
{
//mxd. Flip selection
highlighted.Selected = !highlighted.Selected;
// Update display
if(renderer.StartPlotter(false))
{
// Render highlighted item
renderer.PlotLinedef(highlighted, General.Colors.Highlight);
renderer.PlotVertex(highlighted.Start, renderer.DetermineVertexColor(highlighted.Start));
renderer.PlotVertex(highlighted.End, renderer.DetermineVertexColor(highlighted.End));
renderer.Finish();
renderer.Present();
}
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}
else if(BuilderPlug.Me.AutoClearSelection && General.Map.Map.SelectedLinedefsCount > 0) //mxd
{
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General.Map.Map.ClearSelectedLinedefs();
General.Interface.RedrawDisplay();
//mxd
UpdateSelectionInfo();
}
base.OnSelectEnd();
}
// Start editing
protected override void OnEditBegin()
{
// Item highlighted?
if((highlighted != null) && !highlighted.IsDisposed)
{
// Edit pressed in this mode
editpressed = true;
// Highlighted item not selected?
if(!highlighted.Selected && (BuilderPlug.Me.AutoClearSelection || (General.Map.Map.SelectedLinedefsCount == 0)))
{
// Make this the only selection
General.Map.Map.ClearSelectedLinedefs();
highlighted.Selected = true;
General.Interface.RedrawDisplay();
}
// Update display
if(renderer.StartPlotter(false))
{
// Redraw highlight to show selection
renderer.PlotLinedef(highlighted, renderer.DetermineLinedefColor(highlighted));
renderer.PlotVertex(highlighted.Start, renderer.DetermineVertexColor(highlighted.Start));
renderer.PlotVertex(highlighted.End, renderer.DetermineVertexColor(highlighted.End));
renderer.Finish();
renderer.Present();
}
}
else if(!selecting && BuilderPlug.Me.AutoDrawOnEdit) //mxd. We don't want to draw while multiselecting
{
// Start drawing mode
DrawGeometryMode drawmode = new DrawGeometryMode();
bool snaptogrid = General.Interface.ShiftState ^ General.Interface.SnapToGrid;
bool snaptonearest = General.Interface.CtrlState ^ General.Interface.AutoMerge;
DrawnVertex v = DrawGeometryMode.GetCurrentPosition(mousemappos, snaptonearest, snaptogrid, false, renderer, new List<DrawnVertex>());
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if (drawmode.DrawPointAt(v))
General.Editing.ChangeMode(drawmode);
else
General.Interface.DisplayStatus(StatusType.Warning, "Failed to draw point: outside of map boundaries.");
}
base.OnEditBegin();
}
// Done editing
protected override void OnEditEnd()
{
// Edit pressed in this mode?
if(editpressed)
{
// Anything selected?
ICollection<Linedef> selected = General.Map.Map.GetSelectedLinedefs(true);
if(selected.Count > 0)
{
if(General.Interface.IsActiveWindow)
{
// Show line edit dialog
DialogResult result = General.Interface.ShowEditLinedefs(selected);
General.Map.Map.Update();
// When a single line was selected, deselect it now
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if (selected.Count == 1)
{
General.Map.Map.ClearSelectedLinedefs();
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}
else if(result == DialogResult.Cancel) //mxd. Restore selection...
{
foreach (Linedef l in selected) l.Selected = true;
}
// Update entire display
General.Map.Renderer2D.UpdateExtraFloorFlag(); //mxd
General.Interface.RedrawDisplay();
}
}
UpdateSelectionInfo(); //mxd
}
editpressed = false;
base.OnEditEnd();
}
// Mouse moves
public override void OnMouseMove(MouseEventArgs e)
{
base.OnMouseMove(e);
if(panning) return; //mxd. Skip all this jazz while panning
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if(selectpressed && !editpressed && !selecting)
{
// Check if moved enough pixels for multiselect
Vector2D delta = mousedownpos - mousepos;
if((Math.Abs(delta.x) > MULTISELECT_START_MOVE_PIXELS) ||
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(Math.Abs(delta.y) > MULTISELECT_START_MOVE_PIXELS))
{
// Start multiselecting
StartMultiSelection();
}
}
else if(paintselectpressed && !editpressed && !selecting) //mxd. Drag-select
{
// Find the nearest thing within highlight range
Linedef l = General.Map.Map.NearestLinedefRange(mousemappos, BuilderPlug.Me.HighlightRange / renderer.Scale);
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if(l != null)
{
if(l != highlighted)
{
//toggle selected state
if(General.Interface.ShiftState ^ BuilderPlug.Me.AdditiveSelect)
l.Selected = true;
else if(General.Interface.CtrlState)
l.Selected = false;
else
l.Selected = !l.Selected;
highlighted = l;
UpdateSelectionInfo(); //mxd
// Update entire display
General.Interface.RedrawDisplay();
}
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}
else if(highlighted != null)
{
Highlight(null);
// Update entire display
General.Interface.RedrawDisplay();
}
}
else if(e.Button == MouseButtons.None) // Not holding any buttons?
{
// Find the nearest linedef within highlight range
Linedef l = General.Map.Map.NearestLinedefRange(mousemappos, BuilderPlug.Me.StitchRange / renderer.Scale);
//mxd. Render insert vertex preview
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if(l != null)
{
bool snaptogrid = General.Interface.ShiftState ^ General.Interface.SnapToGrid;
bool snaptonearest = General.Interface.CtrlState ^ General.Interface.AutoMerge;
Vector2D v = DrawGeometryMode.GetCurrentPosition(mousemappos, snaptonearest, snaptogrid, false, renderer, new List<DrawnVertex>()).pos;
if(v != insertpreview)
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{
insertpreview = v;
General.Interface.RedrawDisplay();
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}
else if(insertpreview.IsFinite())
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{
insertpreview.x = float.NaN;
General.Interface.RedrawDisplay();
// Highlight if not the same
if(l != highlighted) Highlight(l);
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//mxd. Show tooltip?
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if(General.Map.UDMF && General.Settings.RenderComments && mouselastpos != mousepos && highlighted != null && !highlighted.IsDisposed && highlighted.Fields.ContainsKey("comment"))
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{
string comment = highlighted.Fields.GetValue("comment", string.Empty);
if(comment.Length > 2)
{
string type = comment.Substring(0, 3);
int index = Array.IndexOf(CommentType.Types, type);
if(index > 0) comment = comment.TrimStart(type.ToCharArray());
}
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General.Interface.Display.ShowToolTip("Comment:", comment, (int)(mousepos.x + 32 * MainForm.DPIScaler.Width), (int)(mousepos.y + 8 * MainForm.DPIScaler.Height));
}
}
// Mouse leaves
public override void OnMouseLeave(EventArgs e)
{
base.OnMouseLeave(e);
// Highlight nothing
Highlight(null);
}
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protected override void BeginViewPan()
{
// We don't want vertex preview while panning
insertpreview.x = float.NaN;
base.BeginViewPan();
}
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protected override void OnPaintSelectBegin()
{
// Highlight nothing
Highlight(null);
// Mouse wants to drag
protected override void OnDragStart(MouseEventArgs e)
{
base.OnDragStart(e);
// Edit button used?
if(General.Actions.CheckActionActive(null, "classicedit"))
{
// Anything highlighted?
if((highlighted != null) && !highlighted.IsDisposed)
{
// Highlighted item not selected?
if(!highlighted.Selected)
{
// Select only this linedef for dragging
General.Map.Map.ClearSelectedLinedefs();
highlighted.Selected = true;
}
// Start dragging the selection
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if(!BuilderPlug.Me.DontMoveGeometryOutsideMapBoundary || CanDrag()) //mxd
General.Editing.ChangeMode(new DragLinedefsMode(mousedownmappos));
}
}
}
//mxd. Check if any selected linedef is outside of map boundary
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private static bool CanDrag()
ICollection<Linedef> selectedlines = General.Map.Map.GetSelectedLinedefs(true);
int unaffectedCount = 0;
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foreach(Linedef l in selectedlines)
{
// Make sure the linedef is inside the map boundary
if(l.Start.Position.x < General.Map.Config.LeftBoundary || l.Start.Position.x > General.Map.Config.RightBoundary
|| l.Start.Position.y > General.Map.Config.TopBoundary || l.Start.Position.y < General.Map.Config.BottomBoundary
|| l.End.Position.x < General.Map.Config.LeftBoundary || l.End.Position.x > General.Map.Config.RightBoundary
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|| l.End.Position.y > General.Map.Config.TopBoundary || l.End.Position.y < General.Map.Config.BottomBoundary)
{
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if(unaffectedCount == selectedlines.Count)
{
General.Interface.DisplayStatus(StatusType.Warning, "Unable to drag selection: " + (selectedlines.Count == 1 ? "selected linedef is" : "all of selected linedefs are") + " outside of map boundary!");
General.Interface.RedrawDisplay();
return false;
}
if(unaffectedCount > 0)
General.Interface.DisplayStatus(StatusType.Warning, unaffectedCount + " of selected linedefs " + (unaffectedCount == 1 ? "is" : "are") + " outside of map boundary!");
return true;
}
// This is called wheh selection ends
protected override void OnEndMultiSelection()
{
bool selectionvolume = ((Math.Abs(selectionrect.Width) > 0.1f) && (Math.Abs(selectionrect.Height) > 0.1f));
if(selectionvolume)
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List<Line2D> selectionOutline = new List<Line2D>
{
new Line2D(selectionrect.Left, selectionrect.Top, selectionrect.Right, selectionrect.Top),
new Line2D(selectionrect.Right, selectionrect.Top, selectionrect.Right, selectionrect.Bottom),
new Line2D(selectionrect.Left, selectionrect.Bottom, selectionrect.Right, selectionrect.Bottom),
new Line2D(selectionrect.Left, selectionrect.Bottom, selectionrect.Left, selectionrect.Top)
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committed
};
bool selectthings = (marqueSelectionIncludesThings ^ BuilderPlug.Me.SyncronizeThingEdit);
MaxED
committed
switch(marqueSelectionMode)
{
case MarqueSelectionMode.SELECT:
foreach(Linedef l in General.Map.Map.Linedefs)
MaxED
committed
l.Selected = IsInSelectionRect(l, selectionOutline);
if(selectthings)
{
foreach(Thing t in General.Map.ThingsFilter.VisibleThings)
t.Selected = selectionrect.Contains(t.Position.x, t.Position.y);
}
break;
case MarqueSelectionMode.ADD:
foreach(Linedef l in General.Map.Map.Linedefs)
MaxED
committed
l.Selected |= IsInSelectionRect(l, selectionOutline);
if(selectthings)
{
foreach(Thing t in General.Map.ThingsFilter.VisibleThings)
t.Selected |= selectionrect.Contains(t.Position.x, t.Position.y);
}
break;
case MarqueSelectionMode.SUBTRACT:
foreach(Linedef l in General.Map.Map.Linedefs)
MaxED
committed
if(IsInSelectionRect(l, selectionOutline)) l.Selected = false;
if(selectthings)
{
foreach(Thing t in General.Map.ThingsFilter.VisibleThings)
if(selectionrect.Contains(t.Position.x, t.Position.y)) t.Selected = false;
}
break;
default:
foreach(Linedef l in General.Map.Map.Linedefs)
MaxED
committed
if(!IsInSelectionRect(l, selectionOutline)) l.Selected = false;
if(selectthings)
{
foreach(Thing t in General.Map.ThingsFilter.VisibleThings)
if(!selectionrect.Contains(t.Position.x, t.Position.y)) t.Selected = false;
}
//mxd
UpdateSelectionInfo();
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}
base.OnEndMultiSelection();
// Clear overlay
if(renderer.StartOverlay(true)) renderer.Finish();
// Redraw
General.Interface.RedrawDisplay();
}
// This is called when the selection is updated
protected override void OnUpdateMultiSelection()
{
base.OnUpdateMultiSelection();
// Render selection
if(renderer.StartOverlay(true))
{
RenderMultiSelection();
renderer.Finish();
renderer.Present();
}
}
// When copying
public override bool OnCopyBegin()
{
// No selection made? But we have a highlight!
if((General.Map.Map.GetSelectedLinedefs(true).Count == 0) && (highlighted != null))
{
// Make the highlight the selection
highlighted.Selected = true;
//mxd. Actually, we want it marked, not selected
bool result = base.OnCopyBegin();
highlighted.Selected = false;
return result;
}
return base.OnCopyBegin();
}
//mxd
private void RenderComment(Linedef l)
{
if(l.Fields.ContainsKey("comment"))
{
int iconindex = 0;
string comment = l.Fields.GetValue("comment", string.Empty);
if(comment.Length > 2)
{
string type = comment.Substring(0, 3);
int index = Array.IndexOf(CommentType.Types, type);
if(index != -1) iconindex = index;
}
Vector2D center = l.GetCenterPoint();
RectangleF rect = new RectangleF(center.x - 8 / renderer.Scale, center.y + 18 / renderer.Scale, 16 / renderer.Scale, -16 / renderer.Scale);
PixelColor c = (l == highlighted ? General.Colors.Highlight : (l.Selected ? General.Colors.Selection : PixelColor.FromColor(Color.White)));
renderer.RenderRectangleFilled(rect, c, true, General.Map.Data.CommentTextures[iconindex]);
}
}
#endregion
#region ================== Actions
// This copies the properties
[BeginAction("classiccopyproperties")]
public void CopyProperties()
{
// Determine source linedefs
ICollection<Linedef> sel = null;
if(General.Map.Map.SelectedLinedefsCount > 0) sel = General.Map.Map.GetSelectedLinedefs(true);
else if(highlighted != null) sel = new List<Linedef> { highlighted };
if(sel != null)
{
// Copy properties from first source linedef
BuilderPlug.Me.CopiedLinedefProps = new LinedefProperties(General.GetByIndex(sel, 0));
General.Interface.DisplayStatus(StatusType.Action, "Copied linedef properties.");
}
else
{
//mxd
General.Interface.DisplayStatus(StatusType.Warning, "This action requires highlight or selection!");
}
}
// This pastes the properties
[BeginAction("classicpasteproperties")]
public void PasteProperties()
{
if(BuilderPlug.Me.CopiedLinedefProps != null)
{
// Determine target linedefs
ICollection<Linedef> sel = null;
if(General.Map.Map.SelectedLinedefsCount > 0) sel = General.Map.Map.GetSelectedLinedefs(true);
else if(highlighted != null) sel = new List<Linedef> { highlighted };
if(sel != null)
{
// Apply properties to selection
string rest = (sel.Count == 1 ? "a single linedef" : sel.Count + " linedefs"); //mxd
General.Map.UndoRedo.CreateUndo("Paste properties to " + rest);
foreach(Linedef l in sel)
{
BuilderPlug.Me.CopiedLinedefProps.Apply(l, false);
General.Interface.DisplayStatus(StatusType.Action, "Pasted properties to " + rest + ".");
// Update and redraw
General.Map.IsChanged = true;
General.Interface.RefreshInfo();
General.Map.Renderer2D.UpdateExtraFloorFlag(); //mxd
General.Interface.RedrawDisplay();
}
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else
{
//mxd
General.Interface.DisplayStatus(StatusType.Warning, "This action requires highlight or selection!");
}
}
else
{
//mxd
General.Interface.DisplayStatus(StatusType.Warning, "Copy linedef properties first!");
}
}
//mxd. This pastes the properties with options
[BeginAction("classicpastepropertieswithoptions")]
public void PastePropertiesWithOptions()
{
if(BuilderPlug.Me.CopiedLinedefProps != null)
{
// Determine target linedefs
ICollection<Linedef> sel = null;
if(General.Map.Map.SelectedLinedefsCount > 0) sel = General.Map.Map.GetSelectedLinedefs(true);
else if(highlighted != null) sel = new List<Linedef> { highlighted };
if(sel != null)
{
PastePropertiesOptionsForm form = new PastePropertiesOptionsForm();
MaxED
committed
if(form.Setup(MapElementType.LINEDEF) && form.ShowDialog(General.Interface) == DialogResult.OK)
{
// Apply properties to selection
string rest = (sel.Count == 1 ? "a single linedef" : sel.Count + " linedefs");
General.Map.UndoRedo.CreateUndo("Paste properties with options to " + rest);
foreach(Linedef l in sel)
{
BuilderPlug.Me.CopiedLinedefProps.Apply(l, true);
l.UpdateCache();
}
General.Interface.DisplayStatus(StatusType.Action, "Pasted properties with options to " + rest + ".");
// Update and redraw
General.Map.IsChanged = true;
General.Interface.RefreshInfo();
General.Map.Renderer2D.UpdateExtraFloorFlag(); //mxd
General.Interface.RedrawDisplay();
}
}
else
{