Forked from
STJr / UltimateZoneBuilder
Source project has a limited visibility.
-
MaxED authored
Fixed: parts of UniFileds.UniValuesMatch() logic were inverted. In some cases this resulted in incorrect behavior of "Select Similar" action in UDMF map format. Fixed, UDMF: alpha should be ignored when applying sector fade/light color gradients. Ported eevee's fix for incorrect sector geometry occasionally created after dragging map elements (more info: https://github.com/sirjuddington/SLADE/issues/542).
MaxED authoredFixed: parts of UniFileds.UniValuesMatch() logic were inverted. In some cases this resulted in incorrect behavior of "Select Similar" action in UDMF map format. Fixed, UDMF: alpha should be ignored when applying sector fade/light color gradients. Ported eevee's fix for incorrect sector geometry occasionally created after dragging map elements (more info: https://github.com/sirjuddington/SLADE/issues/542).