Forked from
STJr / UltimateZoneBuilder
2260 commits behind the upstream repository.
-
MaxED authored
Added, Things mode, Visual mode: event lines for InterpolationPoints are now curved when appropriate setting is enabled in the control thing (PathFollower/ActorMover/MovingCamera) [heavily inspired by Xabis' patch]. Added, Things mode: the editor will try to reconnect the path when deleting InterpolationPoints and PatrolPoints. Internal: RenderArrows method now works the same way in Renderer2D and Renderer3D. Internal: Line3D now has "renderarrowhead" property.
MaxED authoredAdded, Things mode, Visual mode: event lines for InterpolationPoints are now curved when appropriate setting is enabled in the control thing (PathFollower/ActorMover/MovingCamera) [heavily inspired by Xabis' patch]. Added, Things mode: the editor will try to reconnect the path when deleting InterpolationPoints and PatrolPoints. Internal: RenderArrows method now works the same way in Renderer2D and Renderer3D. Internal: Line3D now has "renderarrowhead" property.
ThingsMode.cs 34.03 KiB