Forked from
STJr / UltimateZoneBuilder
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MaxED authored
Visual Mode, UDMF: added "Fit Texture", "Fit Texture's Width" and "Fit Texture's Height" Actions.cfg Visual Mode, UDMF, Visual Vertices: you can now press "Delete" key to clear z-offsets of selected vertices. Visual Mode, UDMF, Visual Vertices: the logic, which decides whether z-offset should be kept or removed, was not working properly. Visual Mode, UDMF: Auto-align Textures (Y) action was not working properly when targeted texture was lower wall without "Lower Unpegged" flag.
MaxED authoredVisual Mode, UDMF: added "Fit Texture", "Fit Texture's Width" and "Fit Texture's Height" Actions.cfg Visual Mode, UDMF, Visual Vertices: you can now press "Delete" key to clear z-offsets of selected vertices. Visual Mode, UDMF, Visual Vertices: the logic, which decides whether z-offset should be kept or removed, was not working properly. Visual Mode, UDMF: Auto-align Textures (Y) action was not working properly when targeted texture was lower wall without "Lower Unpegged" flag.