Game Configurations: added "requiresactivation" linedef property (defaults to "true").
Linedef Edit Form, UDMF: missing activation flags warning is now displayed only for linedef actions with "requiresactivation" property set in a game configuration. Game configurations: fixed a couple of property names, added more enums & default values. Updated BCC compiler to rev. 20140818r2.
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- Build/Compilers/BCC/bcc.exe 0 additions, 0 deletionsBuild/Compilers/BCC/bcc.exe
- Build/Compilers/BCC/std.acs 1421 additions, 1407 deletionsBuild/Compilers/BCC/std.acs
- Build/Configurations/Includes/Hexen_linedefs.cfg 164 additions, 17 deletionsBuild/Configurations/Includes/Hexen_linedefs.cfg
- Build/Configurations/Includes/ZDoom_linedefs.cfg 7 additions, 3 deletionsBuild/Configurations/Includes/ZDoom_linedefs.cfg
- Build/Configurations/Includes/ZDoom_misc.cfg 35 additions, 0 deletionsBuild/Configurations/Includes/ZDoom_misc.cfg
- Source/Core/Config/LinedefActionInfo.cs 12 additions, 8 deletionsSource/Core/Config/LinedefActionInfo.cs
- Source/Core/Windows/LinedefEditFormUDMF.cs 3 additions, 3 deletionsSource/Core/Windows/LinedefEditFormUDMF.cs
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