Map Analysis mode: added "Check very short linedefs" check (unchecked by...
Map Analysis mode: added "Check very short linedefs" check (unchecked by default), which finds linedefs shorter than 1 m.u. Fixed: script editor must be closed during "Open map in current WAD" action. Added: PNG offsets are now taken into account when loading sprites.
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- Source/Core/General/General.cs 3 additions, 0 deletionsSource/Core/General/General.cs
- Source/Core/IO/FileImageReader.cs 42 additions, 2 deletionsSource/Core/IO/FileImageReader.cs
- Source/Plugins/BuilderModes/BuilderModes.csproj 2 additions, 0 deletionsSource/Plugins/BuilderModes/BuilderModes.csproj
- Source/Plugins/BuilderModes/ErrorChecks/CheckShortLinedefs.cs 41 additions, 0 deletions...ce/Plugins/BuilderModes/ErrorChecks/CheckShortLinedefs.cs
- Source/Plugins/BuilderModes/ErrorChecks/CheckStrayVertices.cs 1 addition, 1 deletion...ce/Plugins/BuilderModes/ErrorChecks/CheckStrayVertices.cs
- Source/Plugins/BuilderModes/ErrorChecks/ResultMissingTexture.cs 0 additions, 1 deletion.../Plugins/BuilderModes/ErrorChecks/ResultMissingTexture.cs
- Source/Plugins/BuilderModes/ErrorChecks/ResultShortLinedef.cs 66 additions, 0 deletions...ce/Plugins/BuilderModes/ErrorChecks/ResultShortLinedef.cs
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