Fixed a crash when trying to parse an empty TEXTURES lump (probably covers...
Fixed a crash when trying to parse an empty TEXTURES lump (probably covers some other empty text lumps as well). Added strict revision checking to BuilderModes.dll (this plugin must always stay in sync with the core).
Showing
- Source/Core/Data/WADReader.cs 3 additions, 3 deletionsSource/Core/Data/WADReader.cs
- Source/Core/General/General.cs 2 additions, 2 deletionsSource/Core/General/General.cs
- Source/Core/Plugins/Plug.cs 6 additions, 1 deletionSource/Core/Plugins/Plug.cs
- Source/Core/Plugins/Plugin.cs 23 additions, 2 deletionsSource/Core/Plugins/Plugin.cs
- Source/Core/Properties/AssemblyInfo.cs 1 addition, 1 deletionSource/Core/Properties/AssemblyInfo.cs
- Source/Core/ZDoom/ZDTextParser.cs 7 additions, 3 deletionsSource/Core/ZDoom/ZDTextParser.cs
- Source/Plugins/BuilderModes/General/BuilderPlug.cs 2 additions, 3 deletionsSource/Plugins/BuilderModes/General/BuilderPlug.cs
- Source/Plugins/BuilderModes/Properties/AssemblyInfo.cs 2 additions, 2 deletionsSource/Plugins/BuilderModes/Properties/AssemblyInfo.cs
Loading
Please register or sign in to comment