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  1. Nov 08, 2013
    • MaxED's avatar
      Visual mode, auto align textures: actually, it won't break anything if we... · 0654cec0
      MaxED authored
      Visual mode, auto align textures: actually, it won't break anything if we vertical clamp texture offsets of a 3d floor sidedef while auto-aligning (this reverts a part of previous commit)...
      Classic modes: event lines are drawn once again while panning the view (I've disabled this a while ago trying to fix performance problems in Classic modes).
      0654cec0
  2. Nov 06, 2013
  3. Nov 04, 2013
  4. Nov 01, 2013
  5. Oct 21, 2013
  6. Sep 27, 2013
  7. Sep 26, 2013
  8. Sep 24, 2013
  9. Sep 19, 2013
  10. Sep 17, 2013
  11. Sep 16, 2013
    • MaxED's avatar
      7f775bbb
    • MaxED's avatar
      Default sector brightness can now be set in Preferences. · 735447ed
      MaxED authored
      Default sector ceiling height can now be set in Preferences.
      Default sector floor height can now be set in Preferences.
      Maximum number of recent files can now be changed in Preferences.
      UDMF, Custom fields: a warning is now shown when a user tries to manually add a managed filed.
      UDMF: "Translucent" linedef flag is now marked as obsolete.
      735447ed
    • MaxED's avatar
      Sectors mode: added "View Tags and Effects" button. · e2802b27
      MaxED authored
      Sectors mode: effect and tag overlay can now be toggled separately from selection numbers.
      Sectors mode: "View Tags and Effects" and "View Selection Numbering" settings are now saved to program configuration.
      Sectors mode: removed "Lower Floor by 8 mp", "Raise Floor by 8 mp", "Lower Ceiling by 8 mp" and "Raise Ceiling by 8 mp" actions.
      "Increase Brightness by 8" and "Decrease Brightness by 8" actions now work in Sectors mode.
      Moved "Increase Brightness by 8" and "Decrease Brightness by 8" actions to "Edit" category. 
      "Toggle Highlight" action now works in Sectors mode.
      Moved "Toggle Highlight" action to "Tools" category.
      Removed Brightness mode.
      Updated documentation.
      e2802b27
  12. Sep 13, 2013
  13. Sep 12, 2013
  14. Sep 11, 2013
  15. Sep 09, 2013
    • MaxED's avatar
      Sector Info panel now shows how many sidedefs highlighted sector has. · 2598389d
      MaxED authored
      Snap Map Elements to Grid mode now works much faster and shows a message when completed.
      Forced default textures are now only used in drawing modes.
      Exception Dialog: long error descriptions were breaking window layout.
      Map will no longer be shown in Open Map form if unrelated data is encountered inside of map namespace.
      2598389d
  16. Sep 06, 2013
  17. Sep 05, 2013
  18. Sep 03, 2013
    • MaxED's avatar
      Updated documentation. · e04105dc
      MaxED authored
      e04105dc
    • MaxED's avatar
      Updated FAQ section of documentation. · cd9be560
      MaxED authored
      cd9be560
    • MaxED's avatar
      Visual mode: added "Auto-align Textures to Selection (X)", "Auto-align... · 8a0ca0e6
      MaxED authored
      Visual mode: added "Auto-align Textures to Selection (X)", "Auto-align Textures to Selection (Y)" and "Auto-align Textures to Selection (X and Y)" actions.
      "Snap Map Elements to Grid" mode now tries to fix invalid geometry after vertex snapping.
      Vertices mode: in some cases not all vertices were removed when deleting vertices.
      Removed "Load GZDoom light definitions" from preferences. If you want to use GZDoom's GLDEFS definitions, add "lights.pk3" as a resource.
      Visual mode: fixed a crash when toggling GZDoom Geometry Effects (Tab)
      Fixed sector bounding box calculation error.
      Renamed "Edit -> Grid Setup..." to "Edit -> Grid and Backdrop Setup..."
      Updated documentation
      8a0ca0e6
  19. Aug 30, 2013
  20. Aug 29, 2013
  21. Aug 28, 2013
  22. Aug 27, 2013
  23. Aug 26, 2013
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