- May 13, 2009
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codeimp authored
- Little optimization in MarkSelected... functions
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- May 12, 2009
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codeimp authored
- Some minor interface polishing
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- May 11, 2009
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codeimp authored
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- May 09, 2009
- May 06, 2009
- May 05, 2009
- May 04, 2009
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codeimp authored
- Fixed highlight and selection in visual mode when shader model 2.0 is not available - Added option to turn off glow animation of highlight and selection in visual mode
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- May 03, 2009
- May 02, 2009
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codeimp authored
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- May 01, 2009
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codeimp authored
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- Apr 28, 2009
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codeimp authored
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- Apr 27, 2009
- Apr 26, 2009
- Apr 19, 2009
- Apr 06, 2009
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codeimp authored
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- Mar 01, 2009
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codeimp authored
Removed some unneeded punctuation in error/warning messages and hidden the "conversion was needed" warning.
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- Feb 26, 2009
- Feb 01, 2009
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codeimp authored
- added option to move floor/ceiling when aiming at sidedef in Visual Mode - added option to edit sector/thing properties immediately after creating a new one - fixed a bug in the ImageBrowserControl - Tools.DrawLines now keeps created sectors marked (this is still to be changed so it does not include already existing sectors) - fixed resize and alignment problem with all windows when used with high screen DPI (large fonts)
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- Jan 10, 2009
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codeimp authored
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- Dec 24, 2008
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codeimp authored
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- Nov 27, 2008
- Nov 13, 2008
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codeimp authored
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- Oct 15, 2008
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codeimp authored
generic system to display sector brightness and textures in their polygons (still buggy, working on it)
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- Oct 13, 2008
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codeimp authored
- General.Exit() method for plugins to close Doom Builder - command-line parameter -delaywindow to keep the main window hidden until nothing more to process. This gives plugins the ability to perform an operation without showing the main window at all if the plugin calls General.Exit() before the window is shown. Usefull for batch processes in which no interface window is desired. - some new plugin events that occur before and after making a new map and opening a map.
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- Oct 08, 2008
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codeimp authored
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