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  1. Jan 26, 2017
  2. Jan 25, 2017
  3. Jan 21, 2017
  4. Jan 19, 2017
  5. Jan 18, 2017
  6. Jan 17, 2017
  7. Jan 16, 2017
  8. Jan 15, 2017
  9. Jan 14, 2017
  10. Jan 09, 2017
  11. Jan 08, 2017
  12. Jan 06, 2017
  13. Jan 04, 2017
  14. Dec 27, 2016
  15. Dec 26, 2016
  16. Dec 22, 2016
    • MaxED's avatar
      Added, Textures Browser: redesigned textures list. Textures preview size can... · 447851e4
      MaxED authored
      Added, Textures Browser: redesigned textures list. Textures preview size can now be changed from the Textures Browser window. Folders are now shown in the textures list.
      Fixed, Script Editor: Find and Replace window now sets keyboard focus to the input textbox when opening the window/switching between tabs.
      Fixed, Nodes Viewer mode: SEGS overflows were not handled, causing a crash. Also extended SEGS limit is now used.
      Updated ZDoom_DECORATE.cfg (A_SetSize).
      447851e4
    • MaxED's avatar
      Fixed, Script Editor: MD5 hash of text files stored in PK3 was calculated... · d73ea867
      MaxED authored
      Fixed, Script Editor: MD5 hash of text files stored in PK3 was calculated incorrectly, resulting in false warning messages when saving.
      d73ea867
  17. Dec 16, 2016
    • MaxED's avatar
      Added, Draw Lines mode: added "Remove First Vertex" action (Ctrl-Backspace).... · cfc92d90
      MaxED authored
      Added, Draw Lines mode: added "Remove First Vertex" action (Ctrl-Backspace). It removes the first drawn vertex from the drawing session. Renamed "Remove Previous Vertex" action to "Remove Last Vertex".
      Changed, Classic modes: added a limit on how far the view can be scrolled from the editable map area.
      Fixed, Drag geometry modes: in some cases incorrect vertices were removed when using "Replace with dragged geometry" drag mode.
      Fixed, Game configurations: sector special 195 ("Hidden Sector") was missing from Hexen/UDMF specials list.
      cfc92d90
  18. Nov 30, 2016
    • MaxED's avatar
      Fixed, Script Editor: resources navigator was always loading the first WAD... · a31c6b66
      MaxED authored
      Fixed, Script Editor: resources navigator was always loading the first WAD lump with matching name when trying to open any of several WAD lumps with matching names.
      Reverted, Visual mode: looks like all additional cases of displaying sky hack added in r2755 were actually undefined engine behaviors, not the "proper" shy hack... Reverted implementation to the wiki definition of the sky hack.
      a31c6b66
  19. Nov 28, 2016
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