- Oct 12, 2023
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sphere authored
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- Oct 10, 2023
- Oct 08, 2023
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pug stonks authored
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- Oct 07, 2023
- Oct 06, 2023
- Oct 03, 2023
- Sep 29, 2023
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biwa authored
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biwa authored
Game configurations: renamed lightmap things from static to lightmap. Added pulsing, flickering, and random flickering lightmap things
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biwa authored
Visual Mode: fixed a problem where floors/ceilings could not be changed in size if the user tried to change their texture offset in a non-UDMF map
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sphere authored
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- Sep 27, 2023
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sphere authored
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- Sep 26, 2023
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sphere authored
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- Sep 23, 2023
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biwa authored
Game Configurations: fixed a problem where the enum list of enum bits handlers was not set for UDMF fields
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- Sep 22, 2023
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sphere authored
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- Sep 20, 2023
- Sep 19, 2023
- Sep 17, 2023
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biwa authored
Visual Mode: fixed a problem where sloped 3D floors with an alpha value of less than 128 were not shown at all instead of fully opaque. Fixes #954
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biwa authored
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wisselstem authored
Draw Curve Mode, Draw Ellipse Mode, Draw Rectangle Mode: added option to place things at the designated vertex positions instead of drawing geometry (#956)
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wisselstem authored
Point Thing at Cursor: check for a thing's fixedrotation rather than its category's arrow setting (#957)
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biwa authored
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biwa authored
Visual Mode: when applying camera rotation and pitch to things a status message will now be displayed. Fixes #955
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- Sep 16, 2023
- Sep 15, 2023
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SteelT authored
diff --git a/Source/Core/BuilderMono.csproj b/Source/Core/BuilderMono.csproj index 980fed4b..2419a7b0 100644 --- a/Source/Core/BuilderMono.csproj +++ b/Source/Core/BuilderMono.csproj @@ -304,6 +304,8 @@ <Compile Include="Rendering\Vector4.cs" /> <Compile Include="Rendering\VertexBuffer.cs" /> <Compile Include="Rendering\VisualSlopeHandle.cs" /> + <Compile Include="SRB2\LuaMobjStructure.cs" /> + <Compile Include="SRB2\LuaParser.cs" /> <Compile Include="VisualModes\VisualSlope.cs" /> <Compile Include="Windows\ILinedefEditForm.cs" /> <Compile Include="Windows\ISectorEditForm.cs" />
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sphere authored