- Jul 11, 2020
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biwa authored
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- Jul 09, 2020
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biwa authored
Color Picker: fixed a bug that prevented all intensity and interval sliders to show up for flicker lights
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- Jul 08, 2020
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ZZYZX authored
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- Jul 07, 2020
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biwa authored
OBJ Exporter: replaced default folder selection dialog with something more convenient (and more consistent with the rest of the program)
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biwa authored
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biwa authored
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ZZYZX authored
Fix exception caused by horizontal mouse wheel (resolves #409 reported by ioan-chera, reported by KanaiZo)
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- Jul 05, 2020
- Jul 04, 2020
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biwa authored
OBJ Exporter: improved exporting models for use in GZDoom. It can now export models that can be directly used in GZDoom, and also creates the necessary MODELDEF and ZScript/DECORATE code
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- Jun 25, 2020
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biwa authored
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- Jun 24, 2020
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biwa authored
Image exporter: added options to use sector brightness for the export, create brightmaps (based on sector brightness), and split the image into 64x64 tiles
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- Jun 22, 2020
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biwa authored
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- Jun 21, 2020
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biwa authored
Sectors Mode: the sectors things are in are only determined if necessary, which should increase performance when switching into Sectors Mode in very big maps
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- Jun 20, 2020
- Jun 19, 2020
- Jun 17, 2020
- Jun 16, 2020
- Jun 15, 2020
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biwa authored
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biwa authored
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biwa authored
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biwa authored
Draw Rectangle Mode: fixed a problem where the guidelines were not displayed correctly under certain conditions
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biwa authored
Things Mode: performing the smart grid transform action will now set the grid origin to the selected or highlighted thing Sectors Mode: performing the smart grid transform action will now reset the grid transform
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- Jun 14, 2020
- Jun 13, 2020
- Jun 12, 2020
- Jun 10, 2020
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biwa authored
3D Floor Mode: fixed a bug with the "Detach all" and "Split all" that would create (and immediately delete) redundant control sectors
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