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  1. Aug 04, 2015
    • MaxED's avatar
      Classic modes: added "Toggle Grid" action (default key is Alt-G), new menu... · b9b5b002
      MaxED authored
      Classic modes: added "Toggle Grid" action (default key is Alt-G), new menu item in the View menu and new toolbar button.
      Changed, Things mode, cosmetic: tweaked thing sprite/bounding box appearance a bit more...
      Fixed, Linedefs mode, cosmetic: fixed event lines and sector highlights flickering when view panning was started while displaying action highlight.
      b9b5b002
  2. Aug 03, 2015
    • MaxED's avatar
      Preferences: removed "Square Things" setting. Square things are now the only option. · ce7510c1
      MaxED authored
      Changed, Things mode: things are now rendered with a bit of transparency, so things beneath other things are now visible.
      Fixed, Things mode: in some cases it was impossible to highlight a thing beneath other thing when their positions were the same.
      Changed, 2D modes: changed thing bounding box and arrow image.
      Fixed, cosmetic, 2D modes: in some cases thing arrows were rendered bigger than thing bounding boxes.
      ce7510c1
  3. Jul 30, 2015
    • MaxED's avatar
      Linedef Color Presets: completely redone Linedef Color Presets UI. Now it's... · 39beaf2c
      MaxED authored
      Linedef Color Presets: completely redone Linedef Color Presets UI. Now it's done the same way as Things Filters UI.
      Linedef Color Presets: Linedef Color Presets can now be disabled.
      Things Filters window: a warning icon is now displayed near the filter name in the filters list when the filter has no usable settings.
      Change Map in Current WAD window: keyboard focus was not set to initially selected item.
      Changed the default wad filename from "unnamed.wad" to "[map name].wad".
      Updated documentation ("Custom linedef colors" page).
      39beaf2c
  4. Jul 28, 2015
  5. Jul 27, 2015
    • MaxED's avatar
      Fixed, Edit Selection mode: "High precision positioning" setting was set to... · b6be263a
      MaxED authored
      Fixed, Edit Selection mode: "High precision positioning" setting was set to false after using the mode in non-UDMF map format.
      b6be263a
    • MaxED's avatar
      UDMF: implemented 'moreids' handling. Currently this includes the core stuff,... · 45e303b2
      MaxED authored
      UDMF: implemented 'moreids' handling. Currently this includes the core stuff, new TagsPicker control in Edit Sector/Linedef windows and updated Sector/Linedef Info panels.
      45e303b2
    • MaxED's avatar
      Changed, Linedef/Thing Edit windows: when using ACS specials and choosing a... · 5cd998b1
      MaxED authored
      Changed, Linedef/Thing Edit windows: when using ACS specials and choosing a script with arguments, appropriate action argument names are replaced with script argument names.
      Changed, Linedef/Thing Info panel: when displaying a linedef/thing with an ACS special, which uses a script with arguments, appropriate action argument names are replaced with script argument names.
      Changed, Sector/Linedef/Thing Edit windows, Comments tab: window is no longer closed when pressing Enter while editing a comment. Newline is inserted instead.
      Changed: Script Editor window is now toggled to normal state when pressing "Show Script Editor" button if said window was already open, but minimized.
      Fixed: in some cases action arguments were not cleared during setup when displaying multiple map elements with mixed argument values.
      Internal: added ArgumentsControl.
      5cd998b1
  6. Jul 26, 2015
    • MaxED's avatar
      Fixed, Classic modes, Visual mode, UDMF: the last argument of... · cff34897
      MaxED authored
      Fixed, Classic modes, Visual mode, UDMF: the last argument of Sector_Set3dFloor (160) action must be ignored in UDMF.
      cff34897
    • MaxED's avatar
      Fixed, DECORATE parser: enums were not handled properly. · c6f9146b
      MaxED authored
      General interface: selection info is now always displayed.
      Visual mode: you can now hold Alt-Shift or Ctrl-Alt while selecting sidedefs to stop selecting connected sidedefs when already (un)selected sidedef is encountered.
      Added, Numeric Textbox: you can now use "+++" and "---" prefixes to incrementally increase or decrease result values by given value.
      Fixed, Numeric Textbox: fixed a potential divide by zero exception when using "/" prefix in numeric textboxes with decimal input enabled.
      Fixed, Thing Info panel: relative z position of things with "+SPAWNCEILING" flag was incorrect.
      Changed: Update checker now displays messages using MessageBoxes when called manually.
      Map Analysis: changed result descriptions for Unknown Texture and Missing Texture checks.
      Doom map format: renamed "Secret" linedef flag to "Shown as 1-sided on automap".
      Updated ZDoom_DECORATE.cfg (A_RadiusGive stuff).
      c6f9146b
  7. Jul 15, 2015
  8. Jul 14, 2015
  9. Jul 13, 2015
  10. Jul 09, 2015
    • MaxED's avatar
      Cosmetic: renamed Drawing mode to Draw Lines mode. · 712dbd03
      MaxED authored
      Changed: current 2D position and zoom is now stored in the .dbs file when saving the map and restored when opening it (should this be turned into toggleable option?).
      Draw Lines mode, Draw Curve mode: you can now hold Alt - Shift to snap to 8 cardinal directions.
      Draw Rectangle mode, Draw Grid mode: you can now hold Alt - Shift to draw square shapes.
      Draw Ellipse mode: you can now hold Alt - Shift to draw circle shapes.
      You can now hold Alt - Shift to snap to 8 cardinal directions while dragging map objects.
      Fixed, Draw Lines mode: line angle is now displayed in 0..359 range (was -45..314).
      Fixed, Linedef info panel: line angle is now displayed in 0..359 range (was -45..314).
      712dbd03
  11. Jul 07, 2015
  12. Jul 06, 2015
    • MaxED's avatar
      Fixed, Sound Environments mode: "Show nodes with warnings only" logic was broken... · 3924ae5a
      MaxED authored
      Fixed, Sound Environments mode: fixed an exception when clicking on already selected child node in the sound environments list (I broke this in the previous commit).
      Fixed, Sound Environments mode: the view now centers on selected sound environment when clicking on a sound environment in the list (I broke that when I've added proper sound environment names way back when).
      3924ae5a
  13. Jul 05, 2015
    • MaxED's avatar
      Changed, Classic modes: model wireframe is now rendered using Highlight color... · ef5bd3e5
      MaxED authored
      Changed, Classic modes: model wireframe is now rendered using Highlight color when corresponding thing is highlighted (and Select color when it's selected).
      Sound Environment mode: added "Show nodes with warnings only" checkbox to the panel.
      Sound Environment mode: somewhat increased sound environment update speed by updating the list after all sound environments are updated.
      Sound Environment mode: the list now scrolls to show highlighted sound environment.
      Sound Environment mode: sound environments can now be (de)selected. Selecting a sound environment stops highlighting sound environments / scrolling the list when moving the mouse.
      ef5bd3e5
  14. Jul 02, 2015
  15. Jul 01, 2015
  16. Jun 30, 2015
  17. Jun 29, 2015
  18. Jun 27, 2015
  19. Jun 26, 2015
  20. Jun 25, 2015
  21. Jun 24, 2015
  22. Jun 22, 2015
  23. Jun 21, 2015
  24. Jun 19, 2015
  25. Jun 18, 2015
  26. Jun 15, 2015
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