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  1. Nov 10, 2016
  2. Nov 09, 2016
  3. Nov 08, 2016
  4. Nov 04, 2016
  5. Nov 01, 2016
    • MaxED's avatar
      Updated, Curve Linedefs mode: distance/angle are now changed using bigger... · e7769524
      MaxED authored
      Updated, Curve Linedefs mode: distance/angle are now changed using bigger increments when being modified by mouse-dragging. You can hold Shift to enable increments by 1 unit.
      Updated, Curve Linedefs mode: changing angle by mouse-dragging when "Fixed circular curve" option is enabled is now performed in a more predictable way.
      Updated, Curve Linedefs mode: generated geometry is now merged with existing geometry.
      Added, Curve Linedefs mode: a hint label is now displayed when modifying settings using mouse-dragging.
      Added, Curve Linedefs mode: number of curve vertices can now be changed using LMB+RMB-drag.
      e7769524
  6. Oct 31, 2016
  7. Oct 28, 2016
  8. Oct 26, 2016
    • MaxED's avatar
      Changed, Curve Linedefs mode: re-designed the mode UI. Alternative control... · 3e132f1c
      MaxED authored
      Changed, Curve Linedefs mode: re-designed the mode UI. Alternative control options are now available (check Help tab while the mode is active).
      Changed, Curve Linedefs mode: changed curve generation logic. Setting Distance to 0 will now divide selected linedefs into equal parts.
      Changed, Curve Linedefs mode: curve vertices are now drawn.
      Updated ZDoom_DECORATE.cfg.
      3e132f1c
  9. Oct 24, 2016
    • MaxED's avatar
    • MaxED's avatar
      Added, Game configurations: added "ignoreddirectories" parameter. It lists... · 9908e411
      MaxED authored
      Added, Game configurations: added "ignoreddirectories" parameter. It lists directory names to be ignored when loading PK3/PK7/Directory resources.
      Added, Game configurations: added "ignoredextensions" parameter. It lists file extensions to be ignored when loading PK3/PK7/Directory resources.
      Updated: sector triangulation logic now works ~20% faster.
      Changed: a case when a pk3/pk7 archive contains several entries with identical filename is now treated as a warning, not as an error.
      Fixed, Visual mode: absolute floor/ceiling brightness should not be affected by brightness transfer effects (like 3d floors).
      Fixed, Draw Lines mode: in some cases unclosed sectors were created when several points were successively drawn at the same location.
      Updated documentation. 
      9908e411
  10. Oct 14, 2016
  11. Oct 11, 2016
  12. Oct 10, 2016
  13. Oct 08, 2016
  14. Oct 06, 2016
  15. Oct 05, 2016
  16. Oct 04, 2016
  17. Oct 03, 2016
    • MaxED's avatar
      Added, Things mode: minimum/maximum sound radii can now be displayed for... · 07db2506
      MaxED authored
      Added, Things mode: minimum/maximum sound radii can now be displayed for ZDoom's Ambient Sound things.
      Added, Things mode: added "Show Light Radii" and "Show Sound Radii" main toolbar and View menu buttons.
      Fixed, Action arguments control: invisible splitter between args1-3 and args4-5 is no longer draggable.
      Updated ZDoom ACC (SetTranslation).
      Updated ZDoom_ACS.cfg (SetTranslation).
      07db2506
  18. Sep 27, 2016
  19. Sep 26, 2016
    • MaxED's avatar
      Added: guidelines color is now configurable. · 8cc47ee1
      MaxED authored
      Added: guidelines can now be enabled in Draw Rectangle/Ellipse/Grid modes.
      Changed, Draw Lines mode: perpendicular guidelines are now drawn for horizontal/vertical lines.
      Updated, Draw Ellipse mode: the shape now always touches all sides of the bounding box.
      Updated ZDoom_ACS.cfg.
      Updated ZDoom_DECORATE.cfg.
      Updated ZDoom ACC.
      8cc47ee1
  20. Sep 22, 2016
    • MaxED's avatar
      Changed, Visplane Explorer mode: calculated data is now fully reset when... · 9c4969cc
      MaxED authored
      Changed, Visplane Explorer mode: calculated data is now fully reset when toggling "Open doors" option.
      Changed, Visplane Explorer mode: vpo.dll is now initialized when entering the mode instead of after opening a map.
      Fixed inconsistent Hexen Puzzle Gears names between game configuration and spawn numbers list.
      Updated ZDoom_DECORATE.cfg (GetMissileDamage). 
      9c4969cc
  21. Sep 18, 2016
  22. Sep 17, 2016
  23. Sep 12, 2016
    • MaxED's avatar
      Added, Map Analysis mode: added "Check unknown ACS scripts" error check. · bfd57379
      MaxED authored
      Added, Map Analysis mode: added "Edit Thing..." option to "Unknown Thing" and "Obsolete Thing" error check results.
      Added: a warning is now displayed when a thing has both voxel and model attached.
      Changed, Thing/Linedef Info panels: unknown ACS script names/numbers are now shown in red.
      Fixed, Edit Things window, UDMF: unneeded undo was created when opening the window.
      Re-fixed: in some cases invalid sectors were created after dragging map elements when using "Merge Dragged Geometry" and "Replace with Dragged Geometry" drag modes, when at least one of dragged linedef was facing into an enclosed void area (previous fix entirely disabled the associated logic).
      bfd57379
  24. Sep 11, 2016
  25. Sep 10, 2016
  26. Sep 08, 2016
  27. Sep 07, 2016
  28. Sep 06, 2016
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