- Jan 21, 2017
- Jan 19, 2017
- Jan 18, 2017
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ZZYZX authored
Fixed: ZScript: scale property should be expanded into xscale and yscale; Fixed: if actor's Spawn state starts with TNT1, first non-TNT1 frame will be used
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- Jan 17, 2017
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ZZYZX authored
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ZZYZX authored
Internal: Remembered various ZScript operators for the future; Script Editor: fixed script type icons
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ZZYZX authored
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ZZYZX authored
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ZZYZX authored
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ZZYZX authored
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ZZYZX authored
ZScript: fixed odd cases of inheritance (class SpecialShotgun : Shotgun replaces Shotgun) causing stack overflow
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ZZYZX authored
ZScript: moved actor inheritance code to separate step; ZScript: ported game configuration inheritance code from DECORATE
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ZZYZX authored
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ZZYZX authored
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ZZYZX authored
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ZZYZX authored
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ZZYZX authored
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- Jan 16, 2017
- Jan 15, 2017
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ZZYZX authored
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ZZYZX authored
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ZZYZX authored
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ZZYZX authored
Internal: started implementing ZScript parser. Nothing works for now, aside from the actual parsing code.
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ZZYZX authored
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ZZYZX authored
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ZZYZX authored
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ZZYZX authored
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ZZYZX authored
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ZZYZX authored
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ZZYZX authored
fixed: Texture Select: visible items were not clipped correctly; fixed: 128x128 texture previews were too large for small window size in Texture Set editor
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