- Feb 07, 2022
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biwa authored
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- Feb 06, 2022
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biwa authored
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volte authored
* Extended rendering options for drawing vertices * Fixed vertex scale slider behaviour * Force plot highlighted vertex in DragSectorsMode * Moved ShouldRenderVertices property into the properties region * made config file variable lower case to be in line with other config file variables
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- Feb 05, 2022
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biwa authored
Visual Mode: added actions to lower and raise map elements by the current grid size (no defaults bound). Resolves #699
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- Feb 04, 2022
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biwa authored
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- Feb 03, 2022
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biwa authored
Snap selection to grid: fixed a problem that could cause a crash if geometry got removed by snapping it to the grid
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- Feb 02, 2022
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biwa authored
Visual Mode: fixed a problem that resulted in incorrect texture offsets when moving a texture by grid size, and the grid was a multiple of the texture size
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- Jan 29, 2022
- Jan 25, 2022
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biwa authored
UDBScript: fixed a bug where changing a thing's or linedef's arguments did not recorded for the undo system
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- Jan 23, 2022
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biwa authored
UDBScript: fixed a problem where getting a highlighted map element would not work correctly in some circumstances
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- Jan 16, 2022
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volte authored
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- Jan 07, 2022
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biwa authored
Visual Mode: added toggleable option to select all adjacent visual vertex slope handle when selecting a visual slope vertex handle. The action is called "Toggle Adjacent Visual Vertex Slope Selection"
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biwa authored
UDBScript: the progress bar in the running script dialog now stops its animation when no progress was set and the script finished.
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biwa authored
UDBScript: fixed a problem where the UDB.log() method crashed when a non-string object was passed to it
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biwa authored
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- Jan 06, 2022
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biwa authored
UDBScript: groups all classes, objects, and methods in a new UDB namespace, usable with the new feature version 4. Updated the documentation accordingly. Resolves #679
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- Jan 04, 2022
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volte authored
Added classic rendering mode to closer emulate software renderer visuals in visual mode
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- Jan 03, 2022
- Dec 28, 2021
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biwa authored
UDBScript: fixed a bug where Map.nearestLinedef, Map.nearestThing, Map.nearestVertex, and Map.nearestSidedef would not return valid objects when no nearest map element was found
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- Dec 26, 2021
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biwa authored
Event lines are now shown between things and map elements even if the thing doesn't have an action, but directly uses its args. Resolves #676
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- Dec 25, 2021
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biwa authored
UDBScript: Exported the classes Linedef, Sector, Sidedef, Thing, and Vertex, so that they can be used with instanceof UDBScript: Map class: the getSidedefsFromSelectedLinedefs() method now correctly only returns the Sidedefs of selected Linedefs in visual mode (and not also the highlighted one) UDBScript: Map class: added a new getSidedefsFromSelectedOrHighlightedLinedefs() method as the equivalent to the other getSelectedOrHighlighted*() methods UDBScript: Sector class: added new floorSelected, ceilingSelected, floorHighlighted, and ceilingHighlighted properties. Those are mostly useful in visual mode, since they always return true when the Sector is selected or highlighted in the classic modes. The properties are read-only UDBScript: Sidedef class: added new upperSelected, middleSelected, lowerSelected, upperHighlighted, middleHighlighted, and lowerHighlighted properties. Those are mostly useful in visual mode, since they always return true when the parent Linedef is selected or highlighted in the classic modes. The properties are read-only UDBScript: added new example to apply textures for floor/ceiling and upper/middle/lower texture for selected map elements UDBScript: updated documentation
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- Dec 17, 2021
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biwa authored
Improved associations between arbitrary UDMF fields (used by the Eternity Engine game configuration)
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- Dec 14, 2021
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biwa authored
Find and Replace Mode: fixed a problem where linedef activation flags could not be found or replaced. Fixes #667
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- Dec 10, 2021
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biwa authored
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biwa authored
UDBScript: fixed a problem where a version warning was shown then the script version was not equal to the UDBScript version (instead of only showing the warning when the script version was higher)
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biwa authored
UDBScript: the methods of the Pen class now return the instance of the Pen class to allow method chaining. Resolves #662
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- Dec 08, 2021
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biwa authored
UDBScript: fixed a problem where using QueryOption resulted in an exception being thrown. Fixes #661
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- Nov 28, 2021
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biwa authored
Drag Geometry Mode: floor and ceiling panning are now correctly preserved when dragging geometry. Fixes 648
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biwa authored
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biwa authored
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biwa authored
Added map scripting capabilities to UDB (#656). Documentation at https://biwa.github.io/udbscript-docs/
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- Oct 24, 2021
- Oct 21, 2021
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biwa authored
Visual Mode: fixed a bug where textures on 3D floors were not scaled correctly when using the upper/lower texture 3D floor flags. Fixes #640
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- Oct 14, 2021
- Oct 13, 2021
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biwa authored
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