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UltimateZoneBuilder
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STJr / UltimateZoneBuilder
1956 commits behind the upstream repository.
MaxED authored
Updated, Visual mode, UDMF: "Change Texture Scale" actions now take camera and texture angles into account when used on floors/ceilings. Changed: "+++" and "---" prefixes are now incremented on the first step instead of the second when used in any numeric inputs, which support prefixes, except action arguments. Fixed, Visual mode, UDMF: texture offset/scale/rotation changes were applied several times when used on several 3d-floor floors/ceilings linked to the same control sector, when using "Move Texture Offsets" / "Change Texture Scale" / "Rotate Texture CW/CCW" actions. Updated ZDoom ACC (DamageActor). Updated ZDoom_ACS.cfg (DamageActor).
| Name | Last commit | Last update |
|---|---|---|
| Build | ||
| Documents | ||
| Help | ||
| Resources | ||
| Setup | ||
| Source | ||
| Tests | ||
| Builder.sln | ||
| ChangelogMaker.exe | ||
| Clean Rebuild.bat | ||
| CompileHelp.bat | ||
| MakeRelease.bat | ||
| MakeSVNRelease.bat | ||
| VersionFromSVN.exe |