Change how texture deletion works in OpenGL
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- src/hardware/hw_cache.c 10 additions, 9 deletionssrc/hardware/hw_cache.c
- src/hardware/hw_data.h 1 addition, 2 deletionssrc/hardware/hw_data.h
- src/hardware/hw_drv.h 2 additions, 0 deletionssrc/hardware/hw_drv.h
- src/hardware/r_opengl/r_opengl.c 20 additions, 3 deletionssrc/hardware/r_opengl/r_opengl.c
- src/sdl/hwsym_sdl.c 1 addition, 0 deletionssrc/sdl/hwsym_sdl.c
- src/sdl/i_video.c 1 addition, 0 deletionssrc/sdl/i_video.c
- src/win32/win_dll.c 2 additions, 0 deletionssrc/win32/win_dll.c
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