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Hannu Hanhi
SRB2
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ogl-driver-error
684b8685
·
Add error message when the GDI Generic OpenGL renderer is encountered in Windows
·
Oct 03, 2020
tic-opt-test
b33baff8
·
shader experiments
·
Sep 13, 2020
more-stats
dd7d1e40
·
Add tic and ui times to render stats
·
Aug 23, 2020
ogl-model-uv-adjust
bda1d1e7
·
Convince the compiler that I know what I'm doing, I think
·
Aug 18, 2020
ogl-fof-wall-slope-fix
edd0ccfb
·
Fix some sloped fof sides disappearing in OpenGL
·
Jul 29, 2020
sw-slope-align-test
17da75db
·
sw slope align experiment with floats
·
Jul 28, 2020
ogl-sector-alignment-fix
85f5cb20
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Fix sector flat alignment issues in OpenGL
·
Jul 26, 2020
ogl-big-room-fix
24b828b3
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Use 64-bit R_PointToAngle in OpenGL culling to fix some big room issues
·
Jul 25, 2020
ogl-polyobject-tex-fix
e331c9d1
·
Fix OpenGL polyobject texture distortion
·
Jul 23, 2020
ogl-shader-light-clamp
e4d6e92f
·
Clamp light level for shaders. Fixes #194.
·
Jul 23, 2020
ogl-fog-block-fix
80172ee9
·
Don't discard zero alpha fog block fragments. Fixes #198.
·
Jul 23, 2020
ogl-model-lighting-shader
b03e7f63
·
Fix shader comment
·
Jul 19, 2020
ogl-sort-crash-fix
3a488c24
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Fix translucency comparison from previous commit
·
Jul 12, 2020
ogl-model-spr-uv-fix
ad574267
·
Adjust model uvs to power of two texture if sprite texture is used
·
Jul 10, 2020
ogl-linkdraw
5fdc4578
·
Merge remote-tracking branch 'upstream/next' into ogl-linkdraw
·
Jul 10, 2020
ogl-sprite-z-offset
17da594e
·
OGL sprite z offset test
·
Jun 21, 2020
rbreakdown
b72fa4e4
·
Type rbreakdown in console to see render process in software mode. Gifs work too
·
Jun 20, 2020
ogl-zfix-test
2d20426e
·
OGL fof z-fighting fix test
·
Jun 19, 2020
hmods-dev
b85bb958
·
Use different variable for model texture search fix
·
Jun 19, 2020
shaderless-support-2
2ebef58f
·
Take gr_shadersavailable into account in batching
·
Jun 09, 2020
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