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protected
1aace481
·
Merge branch SRB2:next into next
·
Jul 07, 2024
STJr/SRB2!2485
extra-textures
257719db
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Don't draw drop shadow if vis->transmap == NULL
·
May 17, 2024
fix-1247
da3355a1
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Fix #1247
·
May 04, 2024
clipmidtex
509a4a5c
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Add clipmidtex property for lines and sides
·
May 03, 2024
lessthan3emeraldshards
efced4e7
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Allow less than 3 emerald shards instead of crashing
·
May 03, 2024
acs
ab2e07e9
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Rename CRUMBLE3DFLOOR_CHECKNORESPAWNFLAG so that ACC accepts it
·
Apr 30, 2024
softcode-info
37be2d0f
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Delete ROTSPRITE
·
Apr 06, 2024
lua-gfx-2
812f2246
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hw_main.h: add def for HWR_DrawPatch()
·
Apr 06, 2024
better-player-states
d7f29a62
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Merge branch 'long-sprite-names' into better-player-states
·
Apr 04, 2024
lua-debug-library
3341c193
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Expose debug library to Lua
·
Mar 26, 2024
fix-equation-slopes-near-edges
c3a8f452
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Fix equation slopes breaking with slopes farther than 32k FU away from the map center
·
Mar 20, 2024
fix-1215
e44c7511
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Fix #1215
·
Mar 14, 2024
quick-intro
8dce0e1a
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Prevent white flash upon starting the game (in Software)
·
Mar 12, 2024
any-resolution
d9b93e6e
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remove video modes from dedicated and dummy interfaces
·
Mar 10, 2024
gametype-refactor-player-spawns
007c3d6f
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Merge branch 'custom-teams' into gametype-refactor-player-spawns
·
Feb 28, 2024
custom-teams
c879c58c
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Remove stray newline
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Feb 28, 2024
gametype-refactor-1
a65c825b
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Merge branch 'next' into gametype-refactor-1
·
Feb 28, 2024
custom-map-names
ace7169e
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Merge branch 'next' into custom-map-names
·
Feb 27, 2024
action-args
50c1f6e7
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#define STATE() doesn't work in VC?
·
Feb 20, 2024
master
dd54f749
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Merge branch 'freebsd-memfix-cmake' into 'master'
·
Feb 19, 2024
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