MobjDamage hook tweaks for special stages
Resolves #822 (closed) .
This MR makes the MobjDamage
lua hook actually works for non-NiGHTS special stages, also supports return true
.
It also tweaks the hook's function for both old-style specials and NiGHTS to avoid it being called when flashing.
Test files:
mobjdamage_test1.wad mobjdamage_test2.wad
About the test files:
Each time the player gets hurt, it outputs "playerdamage" to the console.
'test2' is just 'test1' with
return true
inside the hook.
Edited by Henry3230