- Apr 10, 2021
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sphere authored
Fix a OpenGL backend DeleteTexture crash (Fixes #499) Closes #499 See merge request STJr/SRB2!1448
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- Apr 06, 2021
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James R. authored
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James R. authored
BRUH MOMENT
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Lach authored
Fix jet fume crash when dashmode is above DASHMODE_MAX See merge request STJr/SRB2!1450
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James R. authored
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- Apr 05, 2021
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Sal authored
I would like to use higher dashmode values for extra leniency, the jet fume kicks and screams when this happens.
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LJ Sonic authored
Let uppercase letters thru dedicated console See merge request STJr/SRB2!1449
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James R. authored
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- Apr 04, 2021
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Hannu Hanhi authored
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- Mar 31, 2021
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LJ Sonic authored
don't HWR_ClearAllTextures() in software (fixes #389) Closes #389 See merge request STJr/SRB2!1440
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LJ Sonic authored
Smoother freelook in Software See merge request STJr/SRB2!1444
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LJ Sonic authored
Do not let SF_NOJUMPSPIN characters enter sectors they could not enter if standing at full height (Closes #457) Closes #457 See merge request STJr/SRB2!1432
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LJ Sonic authored
Prevent a single client from blocking Lua file transfers See merge request STJr/SRB2!1435
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LJ Sonic authored
Our menu system sucks. That's all I have to say. See merge request STJr/SRB2!1445
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LJ Sonic authored
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LJ Sonic authored
Floorsprite fixes See merge request STJr/SRB2!1443
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katsy authored
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Lactozilla authored
Mhm hmm...
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- Mar 30, 2021
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Lactozilla authored
This fixes the texture of the floorsprite sometimes facing the wrong way, since plane rendering can change the view angle.
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- Mar 28, 2021
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katsy authored
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- Mar 27, 2021
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katsy authored
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- Mar 26, 2021
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Monster Iestyn authored
Fix addons with custom gamedata not loading Closes #473 See merge request STJr/SRB2!1427
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lachablock authored
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- Mar 25, 2021
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LJ Sonic authored
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LJ Sonic authored
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SteelT authored
Fix unused variable warning when USE_APNG is not defined See merge request STJr/SRB2!1343
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lachablock authored
- PF_NOJUMPDAMAGE no longer affects height at all (you're welcome katsy). - Characters with SF_NOJUMPSPIN will only use spinheight when panim is PA_ROLL. They cannot enter gaps when jumping with spinheight, unless also spinning or gliding. - All other characters use spinheight when panim is PA_JUMP or PA_ROLL. They can enter gaps when jumping with spinheight.
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lachablock authored
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lachablock authored
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lachablock authored
- players with SF_NOJUMPDAMAGE but *not* SF_NOJUMPSPIN now always use spinheight while jumping (i.e. even with PF_NOJUMPDAMAGE), as long as their panim is PA_JUMP or PA_ROLL - players with SF_NOJUMPSPIN no longer use spinheight while jumping (but,) - PA_ROLL is now an acceptable condition for using spinheight (but not for entering gaps, e.g. S3K shields will shrink the hitbox but not allow gap entry on their own) - flying players now only use spinheight if they do not have SF_NOJUMPSPIN (you're welcome, EggpackRE) - players with neither SF_NOJUMPSPIN nor SF_NOJUMPDAMAGE use the same conditions as in 2.2.9 prerelease, i.e. use spinheight and can enter gaps unless they have PF_NOJUMPDAMAGE
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- Mar 24, 2021
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Monster Iestyn authored
Fix sigsegv caused by bad target check in A_Custom3DRotate See merge request STJr/SRB2!1430
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Monster Iestyn authored
Fix OpenGL V_DrawCroppedPatch (Fixes #452) Closes #452 See merge request STJr/SRB2!1412
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- Mar 23, 2021
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lachablock authored
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- Mar 21, 2021
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katsy authored
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Monster Iestyn authored
(Apparently Kart made this exact fix 2 years ago and it was never backported?)
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Monster Iestyn authored
Fix compile warning on Windows See merge request STJr/SRB2!1426
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- Mar 15, 2021
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sphere authored
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lachablock authored
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Lach authored
More final tweaks for 2.2.9 I guess See merge request STJr/SRB2!1417
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Lach authored
Papersprite dropshadows no longer askance Closes #409 See merge request STJr/SRB2!1408
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