Added vars to d_clisrv, renamed autoexec.cfg, added menu variables to...
Added vars to d_clisrv, renamed autoexec.cfg, added menu variables to d_netcmd.h, added powers to dehacked.c for LUA, and made sure things can actually compile correctly as-is (squished two errors).
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- src/d_clisrv.c 12 additions, 0 deletionssrc/d_clisrv.c
- src/d_clisrv.h 12 additions, 0 deletionssrc/d_clisrv.h
- src/d_main.c 4 additions, 2 deletionssrc/d_main.c
- src/d_netcmd.c 1 addition, 1 deletionsrc/d_netcmd.c
- src/d_netcmd.h 6 additions, 0 deletionssrc/d_netcmd.h
- src/d_player.h 2 additions, 2 deletionssrc/d_player.h
- src/d_ticcmd.h 1 addition, 1 deletionsrc/d_ticcmd.h
- src/dehacked.c 67 additions, 1 deletionsrc/dehacked.c
- src/doomdef.h 4 additions, 2 deletionssrc/doomdef.h
- src/f_finale.c 4 additions, 4 deletionssrc/f_finale.c
- src/g_game.c 1 addition, 1 deletionsrc/g_game.c
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