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High speed turning/sliptiding improvement

Related to: !282 (comment 35925)

As of turning/sliptiding at high speeds do not let players turn and sliptiding is not effective at all, i came up with this solution, suggesting this as a fix to the issue pointed in the other merge request that fixes only the speedbug.

The solution is: Give players more turning only when players are moving too fast , so it keeps normal behaviour at low speeds andgives more turning at high speed and make sliptiding more efficient at higher speeds.

Turning/sliptiding at low speeds

kart0080 kart0081

Turning/sliptiding at high speeds

kart0089 kart0090

the exe and the test map/lua to go fast keep attack button held

speedbugfixturningfixsuggestion.exe

testmap.wad

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